I've reverse engineered the majority of the data files in the space adventure / exploration game Nomad, published in 1993/1994 by GameTek. It's all published here:
https://colinbourassa.github.io/media/nomad/
There's also a link to the GitHub repo for a utility that I wrote to browse the graphics and sounds from the game: https://github.com/colinbourassa/nomad- ... e-explorer
If anyone is interested in contributing, it would be great to get some information about the format of the 3D models (which are packed as .BIN files in TEST.DAT). I haven't done any work with those.
Cheers,
Colin
Nomad (GameTek / Papyrus / Intense!, 1993)
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Re: Nomad (GameTek / Papyrus / Intense!, 1993)
Wow, good job with that documentation on file formats! 
