Fallout 76

Post questions about game models here, or help out others!
Post Reply
ArtyDoesStuff
n00b
Posts: 11
Joined: Sat Dec 14, 2019 5:41 pm
Has thanked: 2 times
Been thanked: 1 time

Fallout 76

Post by ArtyDoesStuff »

Hey y'all!

Tried to import Fallout 76 models into blender, but ran into some bumps. Noesis refuses to export the .nif files, and as far as I'm aware there's no .nif importer that works with Fallout 76 .nif files, which is why I'm creating this thread, because I feel that despite the game's reputation it still is worth cracking into and experimenting with models as they honestly don't look half bad for an outdated engine.

So if anyone has or can make a patch for the Noesis script, that would be wonderful, but if there's an alternate solution I would love to know! Thanks!
User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 4134
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 1124 times
Been thanked: 2154 times

Re: Fallout 76

Post by shakotay2 »

ArtyDoesStuff wrote: Sat May 16, 2020 6:06 am and as far as I'm aware there's no .nif importer that works with Fallout 76 .nif files, which is why I'm creating this thread, because
Hey there,
maybe use forum search instead of creating "new threads on the same subject"? :D
ArtyDoesStuff wrote: Sat May 16, 2020 6:06 ambut if there's an alternate solution I would love to know! Thanks!
"alternate solution"
shakotay2 wrote: Sat Nov 03, 2018 9:10 pm
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change. [roll]
"You quoted the whole thing, what a mess."
ArtyDoesStuff
n00b
Posts: 11
Joined: Sat Dec 14, 2019 5:41 pm
Has thanked: 2 times
Been thanked: 1 time

Re: Fallout 76

Post by ArtyDoesStuff »

ah, sorry 'bout that. Thanks for the link, though, it looks... quite complex, but hey, something is infinitely better than nothing, right?
Post Reply