I hope I posted in the right section, if not, I apologise ^^'
As the title say, I'm trying to extract the models of the Zelda Zone dlc from Sonic Lost World Wii U.
I'm specifically looking for the models of Sonic, Link and the Crimson Loftwing (it's a red big bird, he and Link in this dlc are from Skyward Sword), the rupees, hearts and the chests.
After some research, I managed to get the pac files out of the cpk thanks to quickbms and the cpk script.
To extract the files containted in the pac files, I used the pacpack-WiiU in this : https://github.com/slashiee/libgens-sonicglvl/tree/WiiU since the others sonicglvl didn't work because it's a Wii U game.
I got Sonic's files consisting of: .model, .shadow-model, .skl.hkx, .dds and .material.
Also, I can't open the dds files.
Looking into the dds files with the hex editor HxD, I found that they're apparently Gfx textures, as the begining start with: Gfx2.
What can I do to open theses files?
How do I convert the models with their bones intact so that I can open them in Blender?
By using the modelfbx_2012 found in the link I gave, I could convert the .model into fbx, but it doesn't have bones.
They are probably in the .skl.hkx file, but how do I convert it?
I can send all the files if needed : the cpk of the dlc, the folder of the extracted cpk.
*Edit*
I found the files for Link, his bird, the hearts, the rupees and the chests, so I deleted the part of my post saying I couldn't find them

