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Export animation of bcmdl files

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Num Sei
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Export animation of bcmdl files

Post by Num Sei »

Recently, I was trying to extract some 3d models from the game Project X Zone.
With the program "Ohana3DS", I successfully extracted textures, models and skeletal animations, but some models have other types of animation, such as "material animations" and "visibility animation", these are not recognized in Ohana3DS, but with the program "Every File Explorer" they are recognized, but it does not have the function of export them.My computer does not have the requirements to run the program "SPICA", which could possibly be a better option. So I have this problem.

Here's an example, it's a simple light that turns on and off in the game. It is classified as Material animation:
https://www.mediafire.com/file/wc95x3do ... bcmdl/file

Sorry if there is something wrong with the text, I am using google tradutor, I don't speak English.
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shakotay2
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Re: Export animation of bcmdl files

Post by shakotay2 »

I have no idea how a material animation should be exported (other than a series of textures for example)
.
bcmdl_spica.png
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
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Num Sei
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Re: Export animation of bcmdl files

Post by Num Sei »

Thanks a lot for the help. I'm just going to ask: Are the lights (This model) in SPICA are animating? Or are they just being recognized?
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shakotay2
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Re: Export animation of bcmdl files

Post by shakotay2 »

I would not call it "animated" - the light just changes its intensity.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Num Sei
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Re: Export animation of bcmdl files

Post by Num Sei »

PERFECT, this is the right function of this model. I don't want to take your time, but could you just test this one more? It's a little more complex, but it's still just another material animation.

https://www.mediafire.com/file/7b402uj9 ... bcmdl/file
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shakotay2
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Re: Export animation of bcmdl files

Post by shakotay2 »

Several flashing effects:
.
204_011-bcmdl.png
(I had to uncompress the bcmdl before.)
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Num Sei
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Re: Export animation of bcmdl files

Post by Num Sei »

Ok, that was just what I needed. Thank you very much for your help. Bye

(Sorry, but... Where you uncompress the bcml? The progam that i know of uncompress things is "Kuriimu").
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shakotay2
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Re: Export animation of bcmdl files

Post by shakotay2 »

Learn how to use tools :D :
.
LZ11_decompress.png
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Num Sei
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Re: Export animation of bcmdl files

Post by Num Sei »

Now I know everything I needed. Thanks for all the help. :D
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