Recently, I was trying to extract some 3d models from the game Project X Zone.
With the program "Ohana3DS", I successfully extracted textures, models and skeletal animations, but some models have other types of animation, such as "material animations" and "visibility animation", these are not recognized in Ohana3DS, but with the program "Every File Explorer" they are recognized, but it does not have the function of export them.My computer does not have the requirements to run the program "SPICA", which could possibly be a better option. So I have this problem.
Here's an example, it's a simple light that turns on and off in the game. It is classified as Material animation:
https://www.mediafire.com/file/wc95x3do ... bcmdl/file
Sorry if there is something wrong with the text, I am using google tradutor, I don't speak English.
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Export animation of bcmdl files
- shakotay2
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Re: Export animation of bcmdl files
I have no idea how a material animation should be exported (other than a series of textures for example)
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Re: Export animation of bcmdl files
Thanks a lot for the help. I'm just going to ask: Are the lights (This model) in SPICA are animating? Or are they just being recognized?
- shakotay2
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Re: Export animation of bcmdl files
I would not call it "animated" - the light just changes its intensity.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Re: Export animation of bcmdl files
PERFECT, this is the right function of this model. I don't want to take your time, but could you just test this one more? It's a little more complex, but it's still just another material animation.
https://www.mediafire.com/file/7b402uj9 ... bcmdl/file
https://www.mediafire.com/file/7b402uj9 ... bcmdl/file
- shakotay2
- MEGAVETERAN

- Posts: 4299
- Joined: Fri Apr 20, 2012 9:24 am
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Re: Export animation of bcmdl files
Several flashing effects:
. (I had to uncompress the bcmdl before.)
. (I had to uncompress the bcmdl before.)
You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Re: Export animation of bcmdl files
Ok, that was just what I needed. Thank you very much for your help. Bye
(Sorry, but... Where you uncompress the bcml? The progam that i know of uncompress things is "Kuriimu").
(Sorry, but... Where you uncompress the bcml? The progam that i know of uncompress things is "Kuriimu").
- shakotay2
- MEGAVETERAN

- Posts: 4299
- Joined: Fri Apr 20, 2012 9:24 am
- Location: Nexus, searching for Jim Kirk
- Has thanked: 1152 times
- Been thanked: 2250 times
Re: Export animation of bcmdl files
Learn how to use tools
:
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.
You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
