Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023. If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Thanks for all the work daemon. If anyone wouldn't mind sharing the files with someone who's just looking to export some game assets, I'd really appreciate it. Cheers
A script for batch file extraction.
You will need the original daemon1's tool.
Edit the "INTERFACE" section:
Select the paths to the tool and files, select the steps (True - execute, False - skip).
Step 0 and 1 need to be performed once, then you can just turn them off
(step_0_create_res_file = False
step_1_unpack_bin = False)
resources are extracted to the tool_path
Models and textures will be converted ONLY from the work_dir folder (now configured for characters )
In the process of step 3, the script creates skel_work folders - for skeletons and join_geo - for finished geometry combined with skeletons.
These models are referred to as __join __ (the name of the used skeleton ) and include all fragments from the parts folder.
You can also enable separate saving of each part of model (the create_join_parts parameter in the script) this will create __jp_ (part name) _ (skeleton name) files.
During the script operation, may appear windows with error (crash Horizon) - this is normal. The script itself will close them.
During all the work of the programs, you will need the source *.bin files - never remove them.
Make sure that no extraneous .bin files get into the folder with source *.bin files - this can lead to errors.
Tested on python 3.7, but should work on older 3.x
Good luck.
UPDATE:
add optional step_2_5_patch_ascii_names - chang name submesh in ascii to name_ascii_file__name_texture_set
You do not have the required permissions to view the files attached to this post.
Last edited by erik945 on Tue Apr 07, 2020 10:20 am, edited 1 time in total.
I'm gonna do a search myself as well, but if any kind soul wants to distribute the game model files so I can port some to another game engine I'd appreciate it!
darkluap wrote: ↑Sat Mar 07, 2020 2:47 am
As much as I search and search I didn't find the game anywhere. I will have to wait until it appears to play with the tool. It looks incredible
Yeah same, not sure how daemon pulled the models. I assume he/she used an actual ps4 to dump it or something I guess.