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Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

Posted: Sat Apr 29, 2023 4:28 am
by kinglalu
Can you provide me a complete list of all PSP games where .o files are used?
They are used for essentially all EA sports games on the PSP, like NHL, FIFA, madden, NHL, and NBA
Can you extract and upload all .o files from PSP games which you're interested in?
Yes, the main game I'm interested in is for NHL 07 on the PSP, as I want to look into updating models of the game. Linked below should be all or almost all the .o files of the game. I couldn't attach it here as file is too big, but I did upload it to mega.

https://mega.nz/file/kQtEDAxT#30-EEwr8b ... QONcrSs5YU

While NHL 07 is what I am only interested in, I do believe there are communities out there for those other games mentioned above for the PSP, and would probably help them greatly as well, as I know that if this can support NHL 07, it would help greatly for me.

Now, there is a discord we are in for our community for modding NHL 07, and if you want to join it if you have any questions regarding NHL 07 .o files or for other PSP games that have .o files we can try our best to answer it with our knowledge. Here is the link:

https://discord.gg/8T6443EQvV

Thanks for all your work so far on this, and I hope that functionality for NHL 07 on the PSP happens soon.

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

Posted: Tue May 02, 2023 9:08 pm
by DmitryFM
I checked files and now I see what's the difference.
Everything related to vertex and index buffer is different.
Also I noticed that .msh texture files are used instead of .fsh
Maybe I will add a support for PSP in future, but right now I don't have enough time.