The Forum is up for sale: XeNTaX Forum looking for new owner

tokyo ghoul re call to exist model help

Post questions about game models here, or help out others!
Post Reply
bymutou
advanced
Posts: 62
Joined: Thu Nov 08, 2018 2:57 am
Has thanked: 11 times
Been thanked: 3 times

tokyo ghoul re call to exist model help

Post by bymutou »

I can see from the game's pac file,The format of this game model is mdl, the texture is btx, and the sound is acbawb. I do n’t know how to convert mdl and btx files.

Sample pac file:https://drive.google.com/file/d/17LiWpd ... sp=sharing
Sample mdl file:https://drive.google.com/file/d/1_5iq-T ... sp=sharing
Sample btx file:https://drive.google.com/file/d/1EBJEjS ... sp=sharing
User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 4231
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 1139 times
Been thanked: 2222 times

Re: tokyo ghoul re call to exist model help

Post by shakotay2 »

ef_common_mdl_0000008A-mdl.jpg
You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
bymutou
advanced
Posts: 62
Joined: Thu Nov 08, 2018 2:57 am
Has thanked: 11 times
Been thanked: 3 times

Re: tokyo ghoul re call to exist model help

Post by bymutou »

shakotay2 wrote: Sat Jan 11, 2020 5:44 pm ef_common_mdl_0000008A-mdl.jpg
I understand the BTX texture. It's actually a DDS bc7 texture,But I don't know how to batch convert
You do not have the required permissions to view the files attached to this post.
akderebur
double-veteran
double-veteran
Posts: 640
Joined: Fri Jul 08, 2011 10:36 am
Has thanked: 65 times
Been thanked: 897 times

Re: tokyo ghoul re call to exist model help

Post by akderebur »

Model data is in "c001_res.pac". The format doesn't look so hard. Just loaded the vertices/indices for starters. I might release a proper tool when I have the time.

kaneki.png
You do not have the required permissions to view the files attached to this post.
User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 4231
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 1139 times
Been thanked: 2222 times

Re: tokyo ghoul re call to exist model help

Post by shakotay2 »

akderebur wrote: Sat Jan 11, 2020 11:54 pmModel data is in "c001_res.pac". The format doesn't look so hard.
Yeah, I see:
.
c001_res_pac.jpg
You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
KusLix273
ultra-n00b
Posts: 1
Joined: Sat Apr 10, 2021 3:40 am

Re: tokyo ghoul re call to exist model help

Post by KusLix273 »

sorry to disturb, I only got some pac files but don't know how to extract, so what can i do? Thanks anyway!
Post Reply