[HELP] Nights of Azure .g1t textures from Vita

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ZetsOH
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[HELP] Nights of Azure .g1t textures from Vita

Post by ZetsOH » Tue Jan 07, 2020 2:28 am

I'm working on an english port of Nights of Azure for Vita and PS3 using the PC assets, and i got a successful extraction and injection of PS3 .g1t textures using chrrox script (viewtopic.php?f=16&t=6252&hilit=dynasty+warriors+7) as i found their header (G1TG0060) compatible with the script.

But when i come to the vita assets, the header is different (GT1G0600T), and searching on this forum i couldn't find any clue about how to extract those textures, even with another vita titles published by Koei, bc their header is different.

Is possible to someone make a script to extract the vita version texture?

Here it's a sample:
https://mega.nz/#!tXZwFaLK!51RGKvk79vOK ... 8ZDjw041VI

TheUkrainianBard
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Re: [HELP] Nights of Azure .g1t textures from Vita

Post by TheUkrainianBard » Tue Jan 07, 2020 4:11 pm

For Noesis. Download Noesis, place the file in noesis\plugins\python, then launch Noesis and try opening your files inside Noesis.
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Last edited by TheUkrainianBard on Sat Jan 11, 2020 10:15 pm, edited 1 time in total.

ZetsOH
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Re: [HELP] Nights of Azure .g1t textures from Vita

Post by ZetsOH » Sat Jan 11, 2020 8:23 pm

Thanks, it worked very well on UI textures, but there are other textures that the script couldn't extract, here its another example:
_monologue01word.7z
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TheUkrainianBard
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Re: [HELP] Nights of Azure .g1t textures from Vita

Post by TheUkrainianBard » Sat Jan 11, 2020 10:16 pm

Redownload the script from the 2nd post.

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