Worms Armageddon SPR file (DC)

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domingo
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Worms Armageddon SPR file (DC)

Post by domingo » Tue Dec 03, 2019 9:01 pm

Hello, I am moving the Dreamcast version of this game to Spanish, I need how to pass this sprite to bmp to be able to edit and replace it

examples
FR01.rar

REGARDS
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shakotay2
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Re: Worms Armageddon SPR file (DC)

Post by shakotay2 » Tue Dec 03, 2019 10:48 pm

(There is a Graphics subforum for such - where is the problem not to place your request there?)
.
sprite.png
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
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Re: Worms Armageddon SPR file (DC)

Post by domingo » Tue Dec 03, 2019 11:46 pm

Huy, the thing is that I was going to post it there, but I had to make a mistake, and I didn't realice


Is that the image obtained?

The set of rows of this spr are 6 and make the French flag in motion

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Re: Worms Armageddon SPR file (DC)

Post by Dinoguy1000 » Wed Dec 04, 2019 1:11 am

shakotay2 wrote:
Tue Dec 03, 2019 10:48 pm
(There is a Graphics subforum for such - where is the problem not to place your request there?)
Moved.
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Re: Worms Armageddon SPR file (DC)

Post by shakotay2 » Wed Dec 04, 2019 9:36 am

domingo wrote:
Tue Dec 03, 2019 11:46 pm
Is that the image obtained?

The set of rows of this spr are 6 and make the French flag in motion
You see what I got with trial 'n error. You need to fiddle around with it, colour depth and so on.
.
test2.png
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
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Re: Worms Armageddon SPR file (DC)

Post by domingo » Wed Dec 04, 2019 2:08 pm

I downloaded that program, but trying to open the row gives me an error of "impossible to read header" I tried how raw file the same thing happens to me.

Do I need a plugin or a different version?

Or maybe there is something I do wrong

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Re: Worms Armageddon SPR file (DC)

Post by shakotay2 » Wed Dec 04, 2019 5:24 pm

File/open as/raw file
use raw open parameters
width 110, height 48, header size 24
8 BPP
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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Re: Worms Armageddon SPR file (DC)

Post by domingo » Thu Dec 05, 2019 7:50 pm

I have tried another "tilemolester" program since the Infaview does not give me options to set parameters when opening it as raw, it always gives me an error when trying to open it.

This "tilemolester" program can adjust bpp, 1 or 2 dimensions while you are looking for the correct resolution, but the most I can see is the image you have placed above.

I think that this row have be compressed since each of 6 that make up the French flag in motion has a different weight in bytes, and if an image with the same resolution and same palette should have the same weigh

If you wish I can upload the other rows

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