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Red Dead Redemption 2 PC
Posted: Sat Nov 09, 2019 9:19 pm
by Sharppy
Here is a Vulkan snap of the mesh.

A couple output textures.

Arthur Head

Arthur Hat

This is what the binary file looks like after its extracted.
https://www.youtube.com/watch?v=vku1fpsbhvA
A short video of a couple mesh captures.
[Sample File]
https://drive.google.com/file/d/1Exc64P ... sp=sharing
Anyone know anything about RPF8 algorithm or if someone can see the data in the binary file let me know.
Re: Red Dead Redemption 2 PC
Posted: Sat Nov 09, 2019 10:25 pm
by Sharppy
Update on the binary files extracted from RenderDoc.

Seems to be in this order, but...

For some reason its flat??
I think i have something wrong too because its saying 33,000 count

Is this model data or am i just pissin in the wind lol ?
Re: Red Dead Redemption 2 PC
Posted: Tue Nov 12, 2019 7:08 am
by Sharppy
Alright.. so the captures I took. Are actual mesh. Its crazy i don't know how to read this data but I seem to get the all the vertex. Can't seem to find the pattern for faces or uv's. Some help would be nice. I mean anything..
Here is another video of what I found.
https://www.youtube.com/watch?v=Ufy4smm ... e=youtu.be
Sample File
https://drive.google.com/file/d/1exxSDM ... sp=sharing
Re: Red Dead Redemption 2 PC
Posted: Tue Nov 12, 2019 11:06 am
by shakotay2
Sharppy wrote: ↑Tue Nov 12, 2019 7:08 amCan't seem to find the pattern for faces ...
because there aren't any in that file. Using auto created faces:
.
framing.bin.png
Re: Red Dead Redemption 2 PC
Posted: Tue Nov 12, 2019 9:06 pm
by Sharppy
Re: Red Dead Redemption 2 PC
Posted: Tue Nov 12, 2019 9:08 pm
by Sharppy
What are auto faces ? That could be useful. And I see that it was just the file I exported. I was able to export raw.data now I have all the faces/uvs/vertex. Thank you for your reply.
Re: Red Dead Redemption 2 PC
Posted: Tue Nov 12, 2019 10:48 pm
by Sharppy
Re: Red Dead Redemption 2 PC
Posted: Wed Nov 13, 2019 11:29 pm
by andree
I can't access the download link to your files.
Can you try to reupload them?
Re: Red Dead Redemption 2 PC
Posted: Thu Nov 14, 2019 9:29 am
by Sharppy
No need to, the extractor is already in the making I guess. Just found out yesterday.
https://zenhax.com/viewtopic.php?f=5&t=12388
Re: Red Dead Redemption 2 PC
Posted: Fri Nov 15, 2019 4:29 am
by lionheartuk
Its finished and even has a thread in this forum from a month or two ago.
But its the PS4 release, it doesn't support PC release unless the format hasn't changed.
Re: Red Dead Redemption 2 PC
Posted: Wed Jan 15, 2020 9:05 pm
by Corpse4Life
I'm sort of late but guys could you help me out please? I'm trying get into RDR2 Files to access 3D Models and Textures. I have experience with models and textures I just have no idea how to extract content out of the files.
Re: Red Dead Redemption 2 PC
Posted: Thu Jan 16, 2020 12:52 am
by Sharppy
I use Render Doc. Snap my image. Then in the settings of Render Doc, save content as RAW. Then you can open the files in Model Researcher. Thats how I was able to do it.
Re: Red Dead Redemption 2 PC
Posted: Sun Jan 19, 2020 2:05 pm
by AXWMajor
Do you use some special trick to attach RenderDoc to RDR2? If I run the Rockstar Games Launcher under RenderDoc (which appears to work), the game crashes on start for me... EDIT: Never mind, some combination of updating to the latest NVIDIA drivers and reinstalling RenderDoc fixed the problem. Sorry for the noise!
(My game version is 1232.17, RenderDoc v1.6)
Re: Red Dead Redemption 2 PC
Posted: Wed Feb 05, 2020 10:26 pm
by tempaccount555
GPU driver update can be a really good idea. Check the system on a latest updates. Or, you can try an easier way and use one of the free driver packs from this
thinkmobiles.com/blog/best-free-driver-updater/ review. This will help you determine the availability and relevance of all your drivers and update the necessary, respectively.
Re: Red Dead Redemption 2 PC
Posted: Sat Jun 05, 2021 2:39 pm
by John76
Anyone discovered the rpf decryption and header structures?