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Re: Kamen Rider City Wars .texture and .prefab files request help

Posted: Mon Sep 16, 2019 3:31 pm
by bymutou
shakotay2 wrote: Mon Sep 16, 2019 2:45 pm
bymutou wrote: Mon Sep 16, 2019 1:26 pmThe obj file I converted is not the same size as yours.
I don't have a clue what happens. Compare the files for date/time,
the ones I use/uploaded create a valid obj:
.
Make_obj_KR.png
My file date is the same as you, but the converted model size differs by 3kb.
Blender open the file will report an error
03.png

Re: Kamen Rider City Wars .texture and .prefab files request help

Posted: Mon Sep 16, 2019 4:57 pm
by shakotay2
(In your post as of Mon Sep 16, 2019 1:26 pm the Makeobj_log.obj had a size of 825 kB!? What did you change?)

btw: you need to close the exe before using the created obj (otherwise the file buffer isn't flushed which could explain the missing 2..4 kB)

Re: Kamen Rider City Wars .texture and .prefab files request help

Posted: Wed Sep 18, 2019 8:43 am
by bymutou
shakotay2 wrote: Mon Sep 16, 2019 4:57 pm (In your post as of Mon Sep 16, 2019 1:26 pm the Makeobj_log.obj had a size of 825 kB!? What did you change?)

btw: you need to close the exe before using the created obj (otherwise the file buffer isn't flushed which could explain the missing 2..4 kB)
Ok, success, thank you very much, friend! !

Re: Kamen Rider City Wars .texture and .prefab files request help

Posted: Sat Aug 08, 2020 4:53 pm
by CrimsonS
bymutou wrote: Sat Sep 14, 2019 3:38 pm I extracted all the data, but I can only unpack the voice, model and texture. I have no way at all.
Attach an operation diagram for unpacking voice
How to unpack .texture?

Re: Kamen Rider City Wars .texture and .prefab files request help

Posted: Sun Aug 09, 2020 2:47 pm
by bymutou
CrimsonS wrote: Sat Aug 08, 2020 4:53 pm
bymutou wrote: Sat Sep 14, 2019 3:38 pm I extracted all the data, but I can only unpack the voice, model and texture. I have no way at all.
Attach an operation diagram for unpacking voice
How to unpack .texture?
Use this Raw texture to test the offset and texture encoding format yourself
viewtopic.php?f=18&t=16461