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LittleBigPlanet .mol hex2obj
- sonicdude143
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- shakotay2
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Re: LittleBigPlanet .mol hex2obj
sonic_hr.mol is compressed - use offzip for example
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
- sonicdude143
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Re: LittleBigPlanet .mol hex2obj
I think i got it to work https://imgur.com/UWuWph4 So after that i just open the 4 files and figure the addresses out?
https://imgur.com/PHEEqVK i got sonic's right ear
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- sonicdude143
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Re: LittleBigPlanet .mol hex2obj
This might be hard than the other one i did i think the ending might be 4E50?
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- sonicdude143
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Re: LittleBigPlanet .mol hex2obj
I think the ending for the Faces is 0004E50. That's my guess
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- sonicdude143
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Re: LittleBigPlanet .mol hex2obj
shakotay2 i think i got the Face's start address correct but i need to find the ending.
0x0000026E is where the start i think should be.
0x0000026E is where the start i think should be.
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- shakotay2
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Re: LittleBigPlanet .mol hex2obj
noone will understand what you're talking about if you don't upload the .dat file in question
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
- sonicdude143
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Re: LittleBigPlanet .mol hex2obj
https://drive.google.com/open?id=1-o6T9 ... eIY4iZxTwu There it's the same file that i had problems with
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- sonicdude143
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Re: LittleBigPlanet .mol hex2obj
Does this mean anything?
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- shakotay2
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Re: LittleBigPlanet .mol hex2obj
(I can't access the inked drive in your post as of Thursday.)
compressed size of data block -> uncompressed sodb / start of data block I guess
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
- sonicdude143
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- Posts: 33
- Joined: Tue Jul 30, 2019 11:15 am
- Has thanked: 7 times
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Re: LittleBigPlanet .mol hex2obj
So, we found the start then the ending might be close
https://mega.nz/#!Zj5y1ACL!Z13w6fH5z5Pb ... K1XPZRw5dc
https://mega.nz/#!Zj5y1ACL!Z13w6fH5z5Pb ... K1XPZRw5dc
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- shakotay2
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Re: LittleBigPlanet .mol hex2obj
00000025.dat:
0x026E is not start of FIs because 0x0260 is start of vertices.
My guess that FIs might be here <>:
00002860 00 00 FF 0C 5D B2 <42 00> 53 F2 64 00 DC 19 <6E 00>
is wrong, too, because the highest FI (0x25A) can't be found in the block up to 0x4E60.
0x026E is not start of FIs because 0x0260 is start of vertices.
My guess that FIs might be here <>:
00002860 00 00 FF 0C 5D B2 <42 00> 53 F2 64 00 DC 19 <6E 00>
is wrong, too, because the highest FI (0x25A) can't be found in the block up to 0x4E60.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
- sonicdude143
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Re: LittleBigPlanet .mol hex2obj
So, you're right about the Start of FI 0x3154? Wait maybe i was wrong about itshakotay2 wrote: ↑Fri Aug 02, 2019 9:18 am 00000025.dat:
0x026E is not start of FIs because 0x0260 is start of vertices.
My guess that FIs might be here <>:
00002860 00 00 FF 0C 5D B2 <42 00> 53 F2 64 00 DC 19 <6E 00>
is wrong, too, because the highest FI (0x25A) can't be found in the block up to 0x4E60.
Get your free, TVs!
- shakotay2
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Re: LittleBigPlanet .mol hex2obj
You need to understand the format of the block at 0x2860, probably uv data:
We've an interesting point cloud with this H2O file:
0x0 500
Vb1
16 99
0x260 603
121000
0x0 255
----------------------------
The FIs are - as assumed by me in a PM - in a different file (found them in 0000c890.dat).
You can get the FIs and only the FIs using this H2O file (ignore the mesh!):
0x1 340
Vb1
6 99
0x260 608
121410
0x0 255
-----------------
(Someone should write a bms script to unzip the mol files properly.)
------------------
combining above mentioned point cloud and FIs gives this:
. (about 5 zero vectors added: v 0.0 0.0 0.0)
(I'm off now, too much time spent with this.)
Code: Select all
Word log from D:\tmp\00000025.dat
( one line represents 16 bytes in the model file )
Values are shown in decimal notation.
startaddress taken from go1 editbox
address 0x2860:
0 65292 23986 16896 21490 25600 56345 28160
0 65292 342 3072 32549 23040 2906 55296
0 65292 23986 16896 21490 25600 56345 28160
0 65292 23986 16896 21490 25600 56345 28160
0 65292 23986 16896 21490 25600 56345 28160
0 65292 23200 35328 23568 33792 30952 4096
0 65292 23986 16896 21490 25600 56345 28160
0 65292 23986 16896 21490 25600 56345 28160
0 65292 23024 31744 23472 23552 520 3584
0 65292 20784 20480 20752 20992 64392 2048
0 65292 23986 16896 21490 25600 56345 28160
0 65292 570 35840 32619 49152 60858 23552
0 65292 28989 7168 29085 5120 63656 47104
0 65292 26976 8704 26896 8704 64728 1536
0 65292 28416 0 28336 0 65416 1024
0 65292 28882 23040 28786 23552 904 28160
address 0x2960:
0 65292 36505 26112 36873 10752
...
address 0x4c10:
0 65292 40195 27648 39554 58880 52228 29696
0 65292 36966 7680 37926 38912 22724 52224
0 65292 63687 46592 64263 48640 24065 8704
0 65292 2407 57344 2471 56832 26431 54784
0 65292 27201 42496 27121 42496 1000 17408
0 65292 23858 17408 24065 59904 28056 28672
0 65292 23024 31744 23472 23552 520 3584
0 65292 20784 20480 20752 20992 64392 2048
0 65292 23200 35328 23568 33792 30952 4096
0 65292 24910 64512 24863 48128 59529 4096
0 65292 26923 19968 27915 24064 64665 59904
0 65292 27152 14848 28845 37376 63080 7168
0 65292 2927 59904 750 22528 31544 2048
0 65292 5668 11264 5686 13312 30825 40448
0 65292 31461 1024 29765 57856 1145 55296
0 65292 31507 63488 31652 6144 29097 12288
address 0x4d10:
0 65292 3154 51712 2563 23552 29864 49664
0 65292 5332 43520 4836 39936 32441 49664
0 65292 9620 10240 9044 7680 1721 35840
0 65292 11204 9216 11188 2560 1769 56832
0 65292 11204 9216 11188 2560 1769 56832
0 65292 439 41984 3431 44032 1677 44032
0 65292 33431 57344 36599 50176 1761 15872
0 65292 6613 38912 6678 53248 298 53760
0 65292 32663 58368 39 48640 94 49152
0 65292 2951 45568 3271 32768 1822 16896
0 65292 5751 17408 5943 11776 2125 49664
0 65292 64919 26112 65095 29184 31842 64512
0 65292 63559 1536 63895 23552 32307 44032
0 65292 62262 52224 62375 5632 31107 51712
0 65292 62006 51712 61463 9216 1428 2560
0 65292 4280 22528 4232 28672 32783 4096
address 0x4e10:
0 65292 60866 24576 62243 18432 47730 62464
0 65292 12336 0 12288 0 32584 1024
0 65292 39872 0 39920 0 9494 7168
0 65292 39232 0 39216 0 4487 40960
0 65292 38368 0 38496 0 2023 60416
0x0 500
Vb1
16 99
0x260 603
121000
0x0 255
----------------------------
The FIs are - as assumed by me in a PM - in a different file (found them in 0000c890.dat).
You can get the FIs and only the FIs using this H2O file (ignore the mesh!):
0x1 340
Vb1
6 99
0x260 608
121410
0x0 255
-----------------
(Someone should write a bms script to unzip the mol files properly.)
------------------
combining above mentioned point cloud and FIs gives this:
. (about 5 zero vectors added: v 0.0 0.0 0.0)
(I'm off now, too much time spent with this.)
You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
- sonicdude143
- beginner
- Posts: 33
- Joined: Tue Jul 30, 2019 11:15 am
- Has thanked: 7 times
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Re: LittleBigPlanet .mol hex2obj
Has anyone tried to make a bms for extracting MSHb format?
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