Help with the .bmodels of Wolfenstein: The New Order
Posted: Tue Jul 23, 2019 6:42 pm
Heyo,
I've recently been extracting some of the .resources files of Wolf: TNO in order to view some of the unused models of the game. So far I've been able to turn the .bmd6models into .objs with one of the tools shared on the site , but I've been unable to find a functional one for the bmodels.
If anyone could help me in finding this kind of tool (or at least one that can convert .bmodels into readable Blender files), I would greatly appreciate it!
I've recently been extracting some of the .resources files of Wolf: TNO in order to view some of the unused models of the game. So far I've been able to turn the .bmd6models into .objs with one of the tools shared on the site , but I've been unable to find a functional one for the bmodels.
If anyone could help me in finding this kind of tool (or at least one that can convert .bmodels into readable Blender files), I would greatly appreciate it!