Tension Graphics AB - Just a random code
Posted: Wed Jul 17, 2019 9:05 am
By pure coincidence I stumbled upon random code, that I found.
It's a source code for CCharacter class, written in C++.
The main prefix seems to be TG. (Engine initials?)
It looks like some dev made a rookie mistake and posted something he shouldn't to public (share between devs, etc...).
It looks like it's only a prototype, but well written.
Model format file extension is tfm.
Animation format file extension is tfa.
It seems to be developed only for PC and PS4, by the macro definitions.
It's a shooter game, tho not sure if FPS or TPS.
There are 4 characters: Laguna. Joe(Cateye), Cupcake and Zuki.
The engine uses Havok library for physics.
If any of those words I wrote sounds familiar, feel free to post.
https://pastebin.com/jL2hn7LB
It's a source code for CCharacter class, written in C++.
The main prefix seems to be TG. (Engine initials?)
It looks like some dev made a rookie mistake and posted something he shouldn't to public (share between devs, etc...).
It looks like it's only a prototype, but well written.
Model format file extension is tfm.
Animation format file extension is tfa.
It seems to be developed only for PC and PS4, by the macro definitions.
It's a shooter game, tho not sure if FPS or TPS.
There are 4 characters: Laguna. Joe(Cateye), Cupcake and Zuki.
The engine uses Havok library for physics.
If any of those words I wrote sounds familiar, feel free to post.
https://pastebin.com/jL2hn7LB