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Re: Fantasy Frontier Online (Aura Kingdom) New Nifs

Posted: Thu Apr 08, 2021 4:08 pm
by moonpaladin
shakotay2 wrote: Thu Apr 08, 2021 9:30 am r7037-nif-uvs.png
0x5F2E is the start of a new block/a signature part, whatever - simple to see with some experience (0x5F3B: start of face index block).

4 is length of two half float uvs, so start address of uvs' block is
0x5F2E - 1735x4 (hex.)= 0x4412

(This calculation is different for nif r289, see my updated previous post above.)

Seems you're gaining experience! Cool. 8)
Thanks!! Yeah I still need to practice alot, at least vertices and faces are become more easy to see! by the way why in one model FVFsize is 6 and in another is 12, how would I know in what model is what value? :(
btw: you should change the FVFsize from 8 to 6 in your previous picture to not confuse people.
And toggle the "seq" button to "VB".
Yeah! I just add a comment haha

Re: Fantasy Frontier Online (Aura Kingdom) New Nifs

Posted: Thu Apr 08, 2021 4:18 pm
by moonpaladin
r289-nif-uvs.png
Shakotay!!! I was using that value too! but my error was that I was using the value 4! in the size of UVB! fuu much to learn as you say!

Re: Fantasy Frontier Online (Aura Kingdom) New Nifs

Posted: Thu Apr 08, 2021 6:11 pm
by shakotay2
moonpaladin wrote: Thu Apr 08, 2021 4:08 pmby the way why in one model FVFsize is 6 and in another is 12, how would I know in what model is what value? :(
Half floats, 2 bytes, so 3 x2= 6. Floats, 4 bytes, so 3 x4=12.

Find the floats (learn to recognize them, read the tutorial, "tut" button in hex2obj).
If there are no floats then try half floats, no too hard to find them with some experience.

Hardest part is for shorts (word), u usually start with the face indices then identify the blocks. Trial and error.
(Takes 100s of formats 'til you'll understand what's going on.)

Re: Fantasy Frontier Online (Aura Kingdom) New Nifs

Posted: Thu Apr 08, 2021 6:20 pm
by moonpaladin
shakotay2 wrote: Thu Apr 08, 2021 6:11 pm
moonpaladin wrote: Thu Apr 08, 2021 4:08 pmby the way why in one model FVFsize is 6 and in another is 12, how would I know in what model is what value? :(
Half floats, 2 bytes, so 3 x2= 6. Floats, 4 bytes, so 3 x4=12.

Find the floats (learn to recognize them, read the tutorial, "tut" button in hex2obj).
If there are no floats then try half floats, no too hard to find them with some experience.

Hardest part is for shorts (word), u usually start with the face indices then identify the blocks. Trial and error.
(Takes 100s of formats 'til you'll understand what's going on.)
Thanks! Yeah I'm checking the tutorial, and others tutorials in here to learn more about it. :D