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Re: Spiderman PS4

Posted: Sat Sep 12, 2020 4:30 pm
by ugo9p5
Defalt wrote: Thu Sep 10, 2020 1:49 am
ugo9p5 wrote: Fri Sep 04, 2020 2:37 pm so, is anyone able to help to find the models hashes from the 1.17 update ?
What model hashes are you looking for exactly? No new models were added in 1.17, the latest models to be added were the Upgraded and Stealth suit, and I think they're already present in the models.txt file. Have you checked?
Yes i checked and sadly there not since this txt file was made before the 1.16 update :[

Re: Spiderman PS4

Posted: Mon Sep 14, 2020 4:21 pm
by micro777
Кто-нибудь может поделиться моделями транспорта из игры?
Can anyone share transport models from the game?


Image

Re: Spiderman PS4

Posted: Tue Sep 15, 2020 6:03 pm
by Defalt
ugo9p5 wrote: Sat Sep 12, 2020 4:30 pm
Yes i checked and sadly there not since this txt file was made before the 1.16 update :[
Yeah, I see that now. I thought it would include 1.16 since I saw future foundation and bagman suits. Unfortunately, I can't help you with the hashes, someone with more knowledge than me could.

Re: Spiderman PS4

Posted: Wed Oct 14, 2020 5:11 pm
by ugo9p5
daemon1 wrote: Wed Jun 26, 2019 7:04 pm Testing map support

Image
Hi , i'm trying to export some maps and got errors while doing so, for exemple i'm trying to export 800D5D28EB8CB300 which is
tile_l15_ground_overlay_act1_2.zone
But when i do so i get this error System.Collections.Generic.KeyNotFoundException
System.Collections.Generic.Dictionary`2.get_Item(TKey key)
And i don't understand cause i got every file needed, dlc toc etc
Can someone help me ?

Re: Spiderman PS4

Posted: Thu Oct 15, 2020 5:11 am
by ugo9p5
Oh and how can i get the materials information from the extracted map i got a lot of them extracted but no indication to where i can find each textures, can someone help me ?

Re: Spiderman PS4

Posted: Sat Oct 24, 2020 1:19 am
by mrrrdude
Hey, Does anyone get the following system error when exporting all models: Unhandled Exception: System.OverflowException: Arithmetic operation resulted in an overflow.
at ?????????????????????????????????????????.????????????????????????????????????????(UInt64 , String )
at ?????????????????????????????????????????.?????????????????????????????????????????(String[] )"

The 3d Model is extracted correctly but the list of material files it's not.

Re: Spiderman PS4

Posted: Sat Oct 24, 2020 4:37 pm
by daemon1
ugo9p5 wrote: Fri Sep 04, 2020 2:37 pm so, is anyone able to help to find the models hashes from the 1.17 update ?
I created a list for 1.17, and there are only 3 changes:

REMOVED 1 model:
88F27B2DD11D2433 characters\hero\hero_spiderman_spidercop\hero_spiderman_spidercop.model

added 2 models:
A5753561B8834043 characters\hero\hero_spiderman_ffh\hero_spiderman_ffh.model
A94A3D85E0086FBE characters\hero\hero_spiderman_ffh_stealth\hero_spiderman_ffh_stealth.model

Re: Spiderman PS4

Posted: Sun Oct 25, 2020 6:32 pm
by ugo9p5
daemon1 wrote: Sat Oct 24, 2020 4:37 pm
ugo9p5 wrote: Fri Sep 04, 2020 2:37 pm so, is anyone able to help to find the models hashes from the 1.17 update ?
I created a list for 1.17, and there are only 3 changes:

REMOVED 1 model:
88F27B2DD11D2433 characters\hero\hero_spiderman_spidercop\hero_spiderman_spidercop.model

added 2 models:
A5753561B8834043 characters\hero\hero_spiderman_ffh\hero_spiderman_ffh.model
A94A3D85E0086FBE characters\hero\hero_spiderman_ffh_stealth\hero_spiderman_ffh_stealth.model
Thank you so much worth the wait :D

Re: Spiderman PS4

Posted: Mon Oct 26, 2020 11:41 am
by wuyilurenjia
Hi,deamon1,first of all ,thanks for your great tool.
But I ran to some error when I extracted the models.
After I use spiderman allassets.txt, it showed "asset not found:XXXXXXXXXXXX"

And spiderman models.txt, it showed "could not find the file g02s000", but there is only g00s000 ~ g00s018 in my asset_archive floder.

Could you tell me which part I did wrong? Thanks.

Re: Spiderman PS4

Posted: Mon Oct 26, 2020 1:23 pm
by daemon1
wuyilurenjia wrote: Mon Oct 26, 2020 11:41 am After I use spiderman allassets.txt, it showed "asset not found:XXXXXXXXXXXX"
And spiderman models.txt, it showed "could not find the file g02s000", but there is only g00s000 ~ g00s018 in my asset_archive floder.
Its bad idea to use allassets.txt, because only models and textures are supported by the tool, and this list only included for reference and research.

If you get "could not find the file g02s000", it means your TOC file has references to it, and this file must be present in your folders.

Re: Spiderman PS4

Posted: Tue Oct 27, 2020 4:07 am
by wuyilurenjia
daemon1 wrote: Mon Oct 26, 2020 1:23 pm
wuyilurenjia wrote: Mon Oct 26, 2020 11:41 am After I use spiderman allassets.txt, it showed "asset not found:XXXXXXXXXXXX"
And spiderman models.txt, it showed "could not find the file g02s000", but there is only g00s000 ~ g00s018 in my asset_archive floder.
Its bad idea to use allassets.txt, because only models and textures are supported by the tool, and this list only included for reference and research.

If you get "could not find the file g02s000", it means your TOC file has references to it, and this file must be present in your folders.
Got it , thank you again :keke:

Re: Spiderman PS4

Posted: Fri Nov 06, 2020 10:39 pm
by LeMonde21
:keke: :keke:

Re: Spiderman PS4

Posted: Sun Nov 08, 2020 1:00 pm
by LeMonde21
:owned2:

Re: Spiderman PS4

Posted: Sun Nov 08, 2020 2:38 pm
by mono24
Nothing is impossible as daemon might say, whats almost impossible yet still possible, is to find right person skilled enough to do it, but currently no one has tampered with this, besides reversing the models as you can see by daemon, consoles are NOT easy to mod compared to PC.

Re: Spiderman PS4

Posted: Fri Nov 13, 2020 9:47 am
by LeMonde21
:wink: