Xenoblade Chronicles X/2 3ds max plugin

Post questions about game models here, or help out others!
christiankin2
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Re: Xenoblade Chronicles X/2 3ds max plugin

Post by christiankin2 » Sat Feb 20, 2021 12:10 am

Please make a video tutorial on how to use this. I have ,nop files and idk how to use this.

demonslayerx8
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Re: Xenoblade Chronicles X/2 3ds max plugin

Post by demonslayerx8 » Sun Feb 21, 2021 3:20 pm

christiankin2 wrote:
Sat Feb 20, 2021 12:10 am
Please make a video tutorial on how to use this. I have ,nop files and idk how to use this.
iirc, .nop files are audio files in XC2

someoneelse2
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Re: Xenoblade Chronicles X/2 3ds max plugin

Post by someoneelse2 » Tue May 04, 2021 12:25 am

PredatorCZ wrote:
Tue Jun 04, 2019 9:54 pm
The plugin will let you to import models and animations.
In addition, it can export textures to .dds or .png format, while loading model.
Hello!
I used your xenoTextureConvert and successfully converted catex file to dds. But now i am heaving problem converting that file back to catex
File is containing gamepad button icon textures
Image

I appreciate help!

P.S
i added original file to attach
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