In addition, it can export textures to .dds or .png format, while loading model.
Now I know, that there is already one made by me like year or so old, however it runs on maxscript and was real messy mess for both me, and user.
This plugin is much faster and safer than maxscript one.
I'm aware of making a possible duplicate, however since this plugin should be released a year ago, shit happened, and since has been abandoned.
Due the fact, that plugin is relatively new and have nothing to do with older maxscript one, it's logically better for me to make another thread, to not generate necessary chaos inside single thread.

Master page for 3ds max plugin.
Master page for toolset.
I will also require from you any and every feedback you can think of.
For plugin, you can create issues in repo.
For everything else here, or on blog.
Thank you.