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GT6 (Gran Turismo 6) [PS3]

Posted: Sun Mar 31, 2019 4:52 pm
by daemon1
GT6 (Gran Turismo 6) [PS3] tool

Usage: drop "body", "wheel", "interior" or other model file onto the tool.

If body has "body_s", it must be in the same directory.
If you got any messages like "unsupported code" during extraction, it means facebuffer has some unsupported parts, and the whole submesh will only have vertices, no faces.

Currently supports most (about 99%) car meshes and textures. Some UVs scaled 2x, I have no fix for this yet.

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Re: GT6 (Gran Turismo 6) [PS3]

Posted: Thu Apr 04, 2019 12:25 am
by bmw30
thanks alot looking realy forward too it :wink:

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Thu Apr 04, 2019 9:03 am
by daemon1
i can't release tool yet, because of some UV scaling problems
we are testing it now on gts discord server

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Thu Apr 04, 2019 11:12 am
by bmw30
Ok take your time can you maybe invite me for the discord

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Thu Apr 04, 2019 11:16 pm
by gcr27
How do download

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Sat Apr 06, 2019 12:54 pm
by bmw30
lets hope this weekend whold be a nice pressent :)

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Wed Apr 10, 2019 1:46 pm
by daemon1
Tool posted.

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Re: GT6 (Gran Turismo 6) [PS3]

Posted: Wed Apr 10, 2019 3:51 pm
by TonySSS
Sweet, cannot wait for both Gamemodels and that 3D models Facebook page to both extract ALL Detailed car models and post them on their respective places, I want to convert them all to Assetto Corsa so badly hoping they all have materials unlike GT SPORT ones :D

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Wed Apr 10, 2019 4:00 pm
by gcr27
This tool posted in the forum yes or n

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Wed Apr 10, 2019 10:09 pm
by AMG
gcr27 wrote: Wed Apr 10, 2019 4:00 pm This tool posted in the forum yes or n
how use computer hel

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Wed Apr 10, 2019 10:45 pm
by gcr27
Me use cellphone

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Fri Apr 12, 2019 10:15 pm
by verde57
"If body has "body_s", it must be in the same directory."

I cant understand please elaborate

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Sat Apr 13, 2019 8:10 am
by daemon1
verde57 wrote: Fri Apr 12, 2019 10:15 pm "If body has "body_s", it must be in the same directory."

I cant understand please elaborate
if you're extracting, for example, a "wheel", its only one file.

but if you're extracting car body, usually you need 2 files to be in the same directory with the tool: body & body_s

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Sat Apr 13, 2019 8:18 am
by MarieRose1301
Hello, some of certain models' meshes aren't converted by the tool, like the Oldsmobile Toronado(0171/0002) which lacks the painted area above the trunk

Re: GT6 (Gran Turismo 6) [PS3]

Posted: Sat Apr 13, 2019 8:36 am
by daemon1
MarieRose1301 wrote: Sat Apr 13, 2019 8:18 am Hello, some of certain models' meshes aren't converted by the tool, like the Oldsmobile Toronado(0171/0002) which lacks the painted area above the trunk
yes, i know:
Currently supports most (about 99%) car meshes
This will not be fixed, its too hard.