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GT6 (Gran Turismo 6) [PS3]

Post questions about game models here, or help out others!
ryanjtm
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Re: GT6 (Gran Turismo 6) [PS3]

Post by ryanjtm »

Thank you for this fantastic tool! I wondered if it might be possible to extract the models and data from the track files also, c002x for example?
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Re: GT6 (Gran Turismo 6) [PS3]

Post by daemon1 »

In theory, it must be possible.
But i doubt i will find time for it
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Re: GT6 (Gran Turismo 6) [PS3]

Post by daemon1 »

This updated tool will allow to extract GT6 packages that have no VOL file, but 1000's of small files in PDIPFS directory.
As a result, it can extract DLCs, updates or original game packaged in PDIPFS format. It will not extract VOL files anymore.

All original Flatz code, slightly modified by me.

Usage: same command line, just instead of VOL file, you give it your PDIPFS folder name, where your DLC files are extracted.

Note: there are 2 types of files in PDIPFS: "full" files and "partial" files. This version only supports full files.
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Machinedramon
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Re: GT6 (Gran Turismo 6) [PS3]

Post by Machinedramon »

Hello there folks, im new to the party, tried extracting gt6 vol, i am looking to extract the data from the scapes/photo places, its meant to be in folder scene if i am correct, but no scene folder from gt6.exe to be extracted, does anyone know anything regarding it? i want to convert the geometry from valencia.....

Thanks in advance for any info
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Re: GT6 (Gran Turismo 6) [PS3]

Post by ryanjtm »

Hey I'm in the same boat, wanted to extract scene/track geometry but currently you can't with the existing tools.
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Re: GT6 (Gran Turismo 6) [PS3]

Post by Gta5KoRn »

Does somebody know the location of the dlc cars? (which folders etc.)
mono24
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Re: GT6 (Gran Turismo 6) [PS3]

Post by mono24 »

Gta5KoRn wrote: Thu Jun 20, 2019 5:35 pm Does somebody know the location of the dlc cars? (which folders etc.)
Well, its quite simple actually, DLCs are in separate files, NOT in the main VOL archive, so for what ever car your looking for that is part of a DLC just extract that DLC, and that's it.
vinilium
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Re: GT6 (Gran Turismo 6) [PS3]

Post by vinilium »

can somebody share Lotus 97T model, please?
spend whole day trying extracting it, but :ninja:
i need only body mesh, w/o textures
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Re: GT6 (Gran Turismo 6) [PS3]

Post by Pupsik »

As he already specified, to keep method safe, meaning that way devs wont be changing the way they encrypted game assets to NOT make things more difficult for the future, get it? ;)

Hi!
But if you don’t want to disclose, maybe you will convert the model files from Project Cars 2 to MAX FBX. Please please :))))
Sinte
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Re: GT6 (Gran Turismo 6) [PS3]

Post by Sinte »

Buenas chicos,llevo tiempo siguiendo los hilos para extraer el gt6.vol y no me quedo claro,aun no se puede?con la herramienta de la primera página no hace nada.
Hacen un enoooorme trabajo! :D :D :D
firun
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Re: GT6 (Gran Turismo 6) [PS3]

Post by firun »

I've stuck with error running gt6.exe on my Windows 10 64-bit machine:

Code: Select all

Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
Has anybody had the same problem?
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Re: GT6 (Gran Turismo 6) [PS3]

Post by Sharppy »

My buddy made this tool just put it in the same place as the files. Processes the files in the folders so everything stays in the original structure. Credit @Revetix :D :D :D

Image
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CDTH06
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Re: GT6 (Gran Turismo 6) [PS3]

Post by CDTH06 »

Guys. Can someone help me? I'm using GTToolSharp. When I'm trying to export GT.VOL from GT6, I got that error

Unhandled exception. System.UnauthorizedAccessException: Access to the path 'D:\gt6_vol_file\GT.VOL' is denied.
at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle)
at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.FileStream..ctor(String path, FileMode mode)
at GTToolsSharp.Volumes.GTVolumePFS.Load(Keyset keyset, String path, Boolean isPatchVolume, Endian endianness) in C:\Users\nenkai\source\repos\GTToolsSharp\GTToolsSharp\Volumes\GTVolumePFS.cs:line 90
at GTToolsSharp.Program.Unpack(UnpackVerbs options) in C:\Users\nenkai\source\repos\GTToolsSharp\GTToolsSharp\Program.cs:line 217
at CommandLine.ParserResultExtensions.WithParsed[T](ParserResult`1 result, Action`1 action)
at GTToolsSharp.Program.Main(String[] args) in C:\Users\nenkai\source\repos\GTToolsSharp\GTToolsSharp\Program.cs:line 41
at GTToolsSharp.Program.<Main>(String[] args)
CJ9041
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Re: GT6 (Gran Turismo 6) [PS3]

Post by CJ9041 »

I recently figured out how to extract files from the Gran Turismo 6 folder, and I really wanted to add some new events in career mode. But I don't know how to extract these files, how do I do that? I already have GTToosSharp, but I don't know how to use it
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Re: GT6 (Gran Turismo 6) [PS3]

Post by Puterboy1 »

I'm getting this problem:


public static readonly Keyset Keyset_PFS_DEFAULT = new Keyset("PFS_DEFAULT", "PDIPFSDEFAULT", new Key(0x04C11DB7, 0x04C11DB7, 0x04C11DB7, 0x04C11DB7));
public static readonly Keyset Keyset_GT5P_SPEC2_US_PSN = new Keyset("GT5P_SPEC2_US_PSN", "SONORA-550937027", new Key(0xFD7F0A4B, 0x6DE31FCD, 0xB5B14A50, 0x2F174A36));
public static readonly Keyset Keyset_GT5P_US_SPEC_III = new Keyset("GT5P_US_SPEC_III", "SONORA-550937027", new Key(0x4B0A7FFD, 0xCD1FE36D, 0x504AB1B5, 0x364A172F));
public static readonly Keyset Keyset_GT5P_EU_SPEC_III = new Keyset("GT5P_EU_SPEC_III", "TOTTORI-562314254", new Key(0x5F29A71B, 0xA80945CF, 0xBECCA74F, 0x07C9800F));
public static readonly Keyset Keyset_GT5P_CITROEN = new Keyset("GT5P_CITROEN", "KARAKUM-176730298", new Key(0x995515F1, 0xC7BA38EF, 0xA9837BE5, 0x60C4925F));
public static readonly Keyset Keyset_GT5_TIME_TRIAL_CHALLENGE_HK = new Keyset("GT5_TIME_TRIAL_CHALLENGE_HK", "ORDOS-29082919", new Key(0x33B41763, 0xB737084B, 0xD039E95F, 0xA42AF29B));
public static readonly Keyset Keyset_GT5_TIME_TRIAL_CHALLENG_US = new Keyset("GT5_TIME_TRIAL_CHALLENG_US", "CARCROSS-85963023", new Key(0x7C90C351, 0x53D1057D, 0x358FA239, 0xF50932BF));
public static readonly Keyset Keyset_GT5_TIME_TRIAL_CHALLENG_EU = new Keyset("GT5_TIME_TRIAL_CHALLENG_EU", "PISCINAS-77828733", new Key(0xDC110915, 0xAC7D03BD, 0xA694AF0D, 0x91E83CF1));
public static readonly Keyset Keyset_GT5_KIOSK_DEMO = new Keyset("GT5_KIOSK_DEMO", "ARABIAN-312107402", new Key(0x3036F45D, 0xD134AB3F, 0x859A665B, 0x16F82F9D));
public static readonly Keyset Keyset_GT5_EU = new Keyset("GT5_EU", "KALAHARI-37863889", new Key(0x2DEE26A7, 0x412D99F5, 0x883C94E9, 0x0F1A7069));
public static readonly Keyset Keyset_GT5_US = new Keyset("GT5_US", "PATAGONIAN-22798263", new Key(0x5A1A59E5, 0x4D3546AB, 0xF30AF68B, 0x89F08D0D));
public static readonly Keyset Keyset_GT5_JP = new Keyset("GT5_JP", "SAHARA-568201135", new Key(0xD770A27B, 0x2114AABD, 0xDD8C423D, 0x54690651));
public static readonly Keyset Keyset_GT_ACADEMY_2012_EU = new Keyset("GT_ACADEMY_2012_EU", "GREATBASIN-579805832", new Key(0xE631DC25, 0x82C2998F, 0x4F875673, 0xBD641F33));
public static readonly Keyset Keyset_GT_ACADEMY_2012_US = new Keyset("GT_ACADEMY_2012_US", "CHIHUAHUAN-638729911", new Key(0x8128DD09, 0xA82AB067, 0x49DBA01F, 0x499939D3));
public static readonly Keyset Keyset_GT_ACADEMY_2012_ASIA = new Keyset("GT_ACADEMY_2012_ASIA", "GREATSANDY-774795678", new Key(0x95878E3F, 0xC58426A1, 0x72E21421, 0x1D3CC8FB));
public static readonly Keyset Keyset_GT5_ASIA = new Keyset("GT5_ASIA", "TAKLAMAKAN-63706075", new Key(0x93783D89, 0x33D56FB5, 0xE7701B43, 0x6032AD93));
public static readonly Keyset Keyset_GT6_ACADEMY_2013 = new Keyset("GT6_ACADEMY_2013", "CHOLISTAN-901501638", new Key(0x98D2BDC1, 0x0968F1C5, 0xC857640B, 0xAEB52EF5));
public static readonly Keyset Keyset_GT6 = new Keyset("GT6", "PISCINAS-323419048", new Key(0xAA1B6A59, 0xE70B6FB3, 0x62DC6095, 0x6A594A25));
[X] Could not unpack volume. Make sure that you have a valid game key/seed in your key.json.
Exiting.

Please help me.
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