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MU Legend Tool

Posted: Wed Mar 27, 2019 3:31 am
by akderebur
Looks like umodel doesn't play well with this game, so I decided to make something my own for getting couple of chars. Only skinned meshes and textures are supported. Automatic material mapping and static meshes are not supported.

Note : This has been tested with the client downloaded from Steam. I don't know about any other versions.

Tool overview and example exported model

Image

How to use

Load
  • UPK : Loads the skinned meshes and textures inside the UPK file.
  • Note : Some models take long time to load.
Export
  • NEX : Exports the model in custom binary format (.nex), intended to be loaded by Noesis. Noesis script for this format : Nex Script
  • PNG : Exports all the textures in PNG format.
  • Note : Models and textures will be exported into the folder Export.
Download : https://www.mediafire.com/file/cz36ujur ... r.rar/file

Re: MU Legend Tool

Posted: Tue May 28, 2019 12:58 pm
by lkw019
Hello, how does its map model extract MUZ format

Re: MU Legend Tool

Posted: Tue May 28, 2019 1:14 pm
by wansf
THANKS :D

Re: MU Legend Tool

Posted: Tue May 28, 2019 3:56 pm
by akderebur
lkw019 wrote: Tue May 28, 2019 12:58 pm Hello, how does its map model extract MUZ format
No maps, only skinnned models are supported.

Re: MU Legend Tool

Posted: Tue May 28, 2019 4:32 pm
by lkw019
akderebur wrote: Tue May 28, 2019 3:56 pm
lkw019 wrote: Tue May 28, 2019 12:58 pm <trans oldtip="Hello, how does its map model extract MUZ format" newtip="Hello, how does its map model extract MUZ format">Hello, how does its map model extract MUZ format</trans>
No maps, only skinnned models are supported.
Can you write a tool to extract the map?

Re: MU Legend Tool

Posted: Tue May 28, 2019 5:12 pm
by akderebur
lkw019 wrote: Tue May 28, 2019 4:32 pm Can you write a tool to extract the map?
Nope. Not planning to work on this game anymore.

Re: MU Legend Tool

Posted: Tue May 28, 2019 5:33 pm
by lkw019
akderebur wrote: Tue May 28, 2019 5:12 pm
lkw019 wrote: Tue May 28, 2019 4:32 pm Can you write a tool to extract the map?
Nope. Not planning to work on this game anymore.
Ok, it's a pity. I like its scene map very much. I have been looking for it for quite some time. But thank you for your tools. You are really a genius!

Re: MU Legend Tool

Posted: Sat Oct 19, 2019 2:21 am
by ROBERT1525
Enserio, muchas gracias, es un exelente trabajo me gusto mucho amigo :)

Re: MU Legend Tool

Posted: Wed Mar 11, 2020 4:54 pm
by daimer
akderebur wrote: Wed Mar 27, 2019 3:31 am Looks like umodel doesn't play well with this game, so I decided to make something my own for getting couple of chars. Only skinned meshes and textures are supported. Automatic material mapping and static meshes are not supported.

Note : This has been tested with the client downloaded from Steam. I don't know about any other versions.

Tool overview and example exported model

Image

How to use

Load
  • UPK : Loads the skinned meshes and textures inside the UPK file.
  • Note : Some models take long time to load.
Export
  • NEX : Exports the model in custom binary format (.nex), intended to be loaded by Noesis. Noesis script for this format : Nex Script
  • PNG : Exports all the textures in PNG format.
  • Note : Models and textures will be exported into the folder Export.
Download : https://www.mediafire.com/file/cz36ujur ... r.rar/file

Can you make the animation pull as well? Please

Re: MU Legend Tool

Posted: Sat Mar 20, 2021 5:44 pm
by moonpaladin
akderebur wrote: Wed Mar 27, 2019 3:31 am Looks like umodel doesn't play well with this game, so I decided to make something my own for getting couple of chars. Only skinned meshes and textures are supported. Automatic material mapping and static meshes are not supported.

Note : This has been tested with the client downloaded from Steam. I don't know about any other versions.

Tool overview and example exported model

Image

How to use

Load
  • UPK : Loads the skinned meshes and textures inside the UPK file.
  • Note : Some models take long time to load.
Export
  • NEX : Exports the model in custom binary format (.nex), intended to be loaded by Noesis. Noesis script for this format : Nex Script
  • PNG : Exports all the textures in PNG format.
  • Note : Models and textures will be exported into the folder Export.
Download : https://www.mediafire.com/file/cz36ujur ... r.rar/file

Hello akderebur, first of all thanks alot for your tool!, It work on most models. I wanted to get a hammer weapon,it loads, but doesn't show all the meshes that the .upk have, maybe do you have any idea how to edit it or something? Thanks!
https://www.mediafire.com/file/61tqf2q9 ... r.upk/file