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Trying to import CoD : UO file's into a 3D software.
Trying to import CoD : UO file's into a 3D software.
Hey guy's, I'm trying to import CoD : UO file's into a 3D software, like Cinema 4d or Blender. I'm pretty sure it's an 'x Model' like all of the CoD file's (for what I understand). I've tried this (https://github.com/CoDEmanX/blender-cod) but I think it only work's on old version's of blender. I've uploaded a file I'm trying to import for you guy's if you need it, https://mega.nz/#!G100GIbJ!EsQ3vV4vrL1v ... wypF__Qfsk . I want to import it so I can export it as .obj or .fbx.
Re: Trying to import CoD : UO file's into a 3D software.
I got the blender x Model import to work but it doesn't recognise the file I'm trying to import.
- shakotay2
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Re: Trying to import CoD : UO file's into a 3D software.
Loading your mp44_mp file into wordpad it doesn't seem to contain any 3D data (9 kB is even too small for such, imho).
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
