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Detroit Become Human tools

Post questions about game models here, or help out others!
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daemon1
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Detroit Become Human tools

Post by daemon1 » Sun Mar 03, 2019 1:02 pm

Detroit Become Human tools.
Supports all characters with textures, skeletons and weights. Also most map objects will export.
As usual with exclusive games I made tools for, files are distributed among people. Ask your friends, some of them probably already have files, or will have them soon.

Tool usage:

0. Change detroit.ini with your paths. Choose only chapters you need to extract. Base BIGFILE will have all models, chapters will mostly have map objects, but also a few characters.

1. To make a list, run the tool without parameters
Example: Detroit > list.txt
It will create a list of potentially extractable game packages and their sizes (in bytes). MOST of them will have models, but there will be some with only videos, sounds or animations, these will be skipped with error message "not supported".

A list of all noticable models is included

2. To extract a package, run with 1 parameter (package code)
Example: Detroit D0F
It will make ASCII models, ASCII & SMD skeletons, just like it was before with my B2S/HR tool. ASCII format will have all UV pairs and extended info for correct bone rotations. Noesis plugin that reads them is included. For skeletal models you need to copypaste skeleton... etc

You can run the list created before as a batch file, it will export all packages you choose.

Half of textures will have no extension. Again, like in B2S, those must be converted to TGA with another tool (detroit_img.exe). Use a batch to convert all files in one run (included)

Beware, the tool can trigger antivirus false-positive, because they think its "suspicious". If you dont want to run it, just use the old image-convertion tool from B2S made in 2017. It will also convert most images from Detroit, and just a few new types will not be supported. That tool exists for 2 years now, and nobody had any problems with it.

Link to my Beyond 2 Souls / Heavy rain tool (PS3):
https://forum.facepunch.com/f/fbx/qxnh/ ... -Exporter/

Image

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Last edited by daemon1 on Tue Mar 05, 2019 6:55 pm, edited 4 times in total.

Escope12
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Re: Detroit Become Human tools

Post by Escope12 » Sun Mar 03, 2019 1:19 pm

Pretty cool.

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Re: Detroit Become Human tools

Post by anthony78880 » Sun Mar 03, 2019 7:24 pm

Hi great job for Detroit become human how to recover them once the tool available

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Re: Detroit Become Human tools

Post by anthony78880 » Sun Mar 03, 2019 9:37 pm

How to recover them once the tool shared
Last edited by anthony78880 on Mon Mar 04, 2019 5:15 pm, edited 1 time in total.

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Sreliata
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Re: Detroit Become Human tools

Post by Sreliata » Sun Mar 03, 2019 11:31 pm

Oh my. Great work!! These preview images look amazing. Detroit: Become Human was definitely one, if not the best game 2018, in my opinion. I'm so appy to see it's still in the works, not forgotten and out there somehow.

Thank you so much for sharing these WIPs with us! :]

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Re: Detroit Become Human tools

Post by daemon1 » Tue Mar 05, 2019 6:55 pm

Tool released

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Re: Detroit Become Human tools

Post by Faithfullfaun » Tue Mar 05, 2019 7:33 pm

Very nice!
Do you have a link for the files i can ask for?

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Re: Detroit Become Human tools

Post by daemon1 » Tue Mar 05, 2019 9:10 pm

no, i'm not posting any links. I hope people will share files between themselves. Like it was usually done with such games.

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Re: Detroit Become Human tools

Post by Faithfullfaun » Tue Mar 05, 2019 9:16 pm

I usually find the files myself but this game is the only one i can't find for..
Guess i gotta wait

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Re: Detroit Become Human tools

Post by Jojje » Tue Mar 05, 2019 10:25 pm

You are a wizard, great job

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Re: Detroit Become Human tools

Post by TokiChan » Tue Mar 05, 2019 10:43 pm

Yay! Daemon is a God of Tools as always! Praising! :dance:
Now I'll wait when someone give me a filesss... for my sugar rolls... yup...
http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models :)
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons

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Re: Detroit Become Human tools

Post by einherjar007 » Wed Mar 06, 2019 12:17 am

I'm very interested in the model of this work, so I'm happy if I'm get the file...
I have some knowledge of corrections and convert them(example XPS), so I might be able to help someone.
Last edited by einherjar007 on Thu Mar 21, 2019 4:03 pm, edited 2 times in total.
Although I also posted it on my DeviantArt, I am pleased to be able to refer to various animations because I am good at animation remapping.
It can be applied to any 3D model of humanoid.

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Re: Detroit Become Human tools

Post by Rosalin » Wed Mar 06, 2019 12:55 pm

Amazing.
God like tool

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Re: Detroit Become Human tools

Post by daemon1 » Wed Mar 06, 2019 4:18 pm

please everyone be patient, you can imagine i'm very busy now

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Re: Detroit Become Human tools

Post by Faithfullfaun » Sat Mar 09, 2019 1:21 am

I noticed something on you're screenshots

Isn't the model inverted?

The triangle and the ligt thingy around the arm and the cicle on his head

Image

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