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Rainbow Six: Siege audio exporting with proper file names?

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viper0419
ultra-n00b
Posts: 1
Joined: Sun Aug 26, 2018 3:29 pm

Rainbow Six: Siege audio exporting with proper file names?

Post by viper0419 »

As the title suggests, I am wondering if its possible to extract Siege sounds with their proper names? rather than being sound_sfx_000001.wav (just an example of what a filename would be named).

Any help would be appreciated.
Ryo Hazaki
ultra-n00b
Posts: 5
Joined: Sat Feb 02, 2019 3:03 am

Re: Rainbow Six: Siege audio exporting with proper file name

Post by Ryo Hazaki »

If you're extracting them with Wwise Unpacker, which is what I used to extract sounds from Ghost Recon Wildlands, it will not give the exact file name. It will, however, give the same file number. For example in Wildlands' sounds_sfx_music_.pck, I extract the files to mp3 format. They are numbered as sounds_sfx_music__1.mp3 and so on. Inside the .pck file, it corresponds to File0001.wwise_v. The same numbering rule applies to sounds_sfx_music__2.mp3 and inside the .pck file as File0002.wwise_v. Hope this helps. If it doesn't, please feel free to contact me.
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