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Dead Space 3 (maybe DS2) import MaxScript (*.rcb, *.geo)

Post questions about game models here, or help out others!
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zaramot
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Dead Space 3 (maybe DS2) import MaxScript (*.rcb, *.geo)

Post by zaramot » Sat Dec 15, 2018 5:13 pm

Hi guys! Here's maxscript to import [PC] Dead Space 3 (maybe DS2 too) character's/monster's models with bones and weights (3ds max 2009-2016).

Image

P.S. Used picture provided by Tosyk, thank you very much!
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Making model-import scripts, PM

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MaZTeR
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Re: Dead Space 3 (maybe DS2) import MaxScript (*.rcb, *.geo)

Post by MaZTeR » Fri Mar 27, 2020 5:48 pm

Don't know if you don't have time, but is there any way you could add batch support for the mesh files?

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