For those who are interested in decoding the Models (not the Motions), I have made this zip (2.46 MB). It contains :
- some GRN (from small to big sizes)
- their textures (may help for UV mapping - if any)
- images I made, 3 per GRN, showing Face (XY), Up (XZ), and Profile (ZY) view of the vertexs
- screenshots of some models in-game
- a readme.txt with additional information
I hope these GRN files will be more clear for you than for me. I have made this zip as good as I tought it could help you. If you need, I can provide you with any (all) GRN of the game, textures...
By the look of it, the GRN structure is very simple... But 3D is really not my cup of tea.
