Mahou Tsukai Kurohime PS2 .msb file format
Posted: Thu Oct 25, 2018 7:02 am
Hi I've been trying for awhile to rip the models with the UV maps intact but no rippers work at all and PCX2 emulator gives back-face culling when ripping from this game.
I already have the textures and sprites ripped and they have been on the spriters resource for some time.
I have used a whole bunch of quick bms scripts i found over the years and finally got to where the models are located and i would be very appreciative if someone where to help me make a noesis script for this
cause i would love to share these models with everyone thanks and hope to hear back from you guys soon.
here is the .msb files (too big to share as an attachment)
http://www.mediafire.com/file/kr5d57v5h ... +files.zip
I already have the textures and sprites ripped and they have been on the spriters resource for some time.
I have used a whole bunch of quick bms scripts i found over the years and finally got to where the models are located and i would be very appreciative if someone where to help me make a noesis script for this
cause i would love to share these models with everyone thanks and hope to hear back from you guys soon.
here is the .msb files (too big to share as an attachment)
http://www.mediafire.com/file/kr5d57v5h ... +files.zip