https://mega.nz/#!3k1R3BhT!WzuYx17qsVvO ... d8MVSRj0A0
The Forum is up for sale: XeNTaX Forum looking for new owner
Asphalt 9 .jmodel .jtex
- shakotay2
- MEGAVETERAN

- Posts: 4231
- Joined: Fri Apr 20, 2012 9:24 am
- Location: Nexus, searching for Jim Kirk
- Has thanked: 1139 times
- Been thanked: 2222 times
Re: Asphalt 9 .jmodel .jtex
guess, you can get a skeleton from the .json.jmodel files but I don't see a decent point cloud at a first glance...
But generally developers don't seem to like models being dumped from a freshly released game.
But generally developers don't seem to like models being dumped from a freshly released game.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Re: Asphalt 9 .jmodel .jtex
above upload files are in pack file.zimex25 wrote:Hi! Anybody can will make script for new Asphalt?![]()
https://mega.nz/#!3k1R3BhT!WzuYx17qsVvO ... d8MVSRj0A0
can u tell me how to unzip ASphalt9 pack file?
thanks.
Re: Asphalt 9 .jmodel .jtex
who cares what developers like?shakotay2 wrote:guess, you can get a skeleton from the .json.jmodel files but I don't see a decent point cloud at a first glance...
But generally developers don't seem to like models being dumped from a freshly released game.
