I checked my test code and it seems it extacts all models and textures fine. Had no time for skeletons yet. Also, game packages have tree-like structure and i don't know how long it can take to properly parse them. So I'm currently thinking maybe i just publish the tool in its current form where user can manually select model name from the list and export it.
daemon1 wrote:I checked my test code and it seems it extacts all models and textures fine. Had no time for skeletons yet. Also, game packages have tree-like structure and i don't know how long it can take to properly parse them. So I'm currently thinking maybe i just publish the tool in its current form where user can manually select model name from the list and export it.
Apologies if I am bumping this but, Daemon? Would you still happen to have your code? I have a friend who has actually been trying to get a hold of these models for a while but since there isn't really any other options aside from this thread here... I can only hope you didn't lose your progress or anything.
Mario123311 wrote: ↑Sun Apr 07, 2019 1:40 am
Apologies if I am bumping this but, Daemon? Would you still happen to have your code? I have a friend who has actually been trying to get a hold of these models for a while but since there isn't really any other options aside from this thread here... I can only hope you didn't lose your progress or anything.
Is there any proven way to extract animations on God of War? Am interested on Jörmungandr animations to exctract them to FBX files! Is the big boss snake!
This is the only result that pops up around internet about this kind of files.
fuegofuego2 wrote: ↑Wed Sep 25, 2019 1:59 am
Is there any proven way to extract animations on God of War?
Sadly does not exist anywhere, I too am a GOW fan, and I'd love all animations form all GOW games to be exportable to a common format be it BVH or FBX.
Maybe one day in the far future, as usual time will tell.