The ones with the "_gpu" in the name are model data. They seem to be exactly like the files extracted from the lodpack.
I tried making a tool for loading those files automatically, but files with multiple meshes aren't working that well. Here is some stuff from "MG_heroa00_0_gpu". Looks like the model of the kid.
The ones with fewer meshes are better / more complete. Here is one model I extracted earlier from the lodpack.
There is probably a file with offsets to load the model data properly. I will check out your samples more thoroughly when I have the time.
akderebur wrote:The ones with the "_gpu" in the name are model data. They seem to be exactly like the files extracted from the lodpack.
I tried making a tool for loading those files automatically, but files with multiple meshes aren't working that well. Here is some stuff from "MG_heroa00_0_gpu". Looks like the model of the kid.
The ones with fewer meshes are better / more complete. Here is one model I extracted earlier from the lodpack.
There is probably a file with offsets to load the model data properly. I will check out your samples more thoroughly when I have the time.
Great!, i'm surprised this happens. However this i wasn't figuring as much finding Kratos. But this was the model of Kratos i found.
I'm only trying to get the Dragon model where Sindri was being attacked. I'd love to have it with the textures. So It's probably r_dragon00.wad.
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Besides, was there any possible way for the textures?
daemon1 wrote:
No, the kid is in the file called "son". This one is kratos. You can clearly see his beard and his knife.
Lol, that was a beard? I thought it was something else. I didn't know that Kratos carried a bag, so I went with the kid. Need to play the game some time
daemon1 wrote:i'm not working on this game. I just did some tests to check the formats.
Oh... I was atleast curious how the models was opened and viewed. Just a simple thought. I'm not only hex editor or programmer like others. (I wasn't here for the game, but i just needed the dragon model with the textures)
Neverstops wrote:Oh... I was atleast curious how the models was opened and viewed. Just a simple thought. I'm not only hex editor or programmer like others.
i'm not sure what you mean, but i can tell you i made a quick research, made a test tool and extracted kratos & thor models/textures with it.
Neverstops wrote:Oh... I was atleast curious how the models was opened and viewed. Just a simple thought. I'm not only hex editor or programmer like others.
i'm not sure what you mean, but i can tell you i made a quick research, made a test tool and extracted kratos & thor models/textures with it.
I almost thought you'd release the tools (Atleast if they were still a test), but it seems you have made a good work to it. I'd also want to give the tool a try if it were
Neverstops wrote:I almost thought you'd release the tools (Atleast if they were still a test)
a test tool is called test tool because it can only work for tests, and not real extraction by end users. In other words, it can only extract kratos & thor, and it requires some manual operations (like hex cut/paste) and corrections to code, which makes it impossible to use by users.
daemon1 wrote:
so if he will not finish his, then i will think about it.
Feel free to make a tool. With exams coming up I don't think I will have the time to work on this. Also your progress seems to be already better than mine I still haven't got the textures.