Puchiguru LoveLive! 3d model extraction
Posted: Wed Apr 25, 2018 2:00 am
Hello, I’am trying to extract the models from this game (https://play.google.com/store/apps/deta ... .puchiguru) , and I think I’ve made some progress
Fist I downloaded the app on nox player
I started the game while capturing the traffic with the Packet capture app for some reason I can’t get past the start screen with the app capturing packets I disabled it only to get pass the start screen. While a video is playing I activate it again and let it download all data
I checked packet capture and got this

I clicked the 39MB one and I got this

That’s a request and a response is far as I know after the first response I got this one

And this looks like and unity asset file I saved it as a *.unity3d file to open in unity studio and I got this. Not a 3d model but is something

Packet capture let me save the entire conversation (requests and responses) as *.pcap file so I downloaded wireshark, opened the file and try to save it as raw but I don’t really know how to use wireshark and I got here

In theory I can save the received data as raw but it saves either the full conversation or all responses together.
So if someone with more knowledge in this can help me to save every response individually in an efficient way (the packet capture app method is one by one) in wire shark or use another technique to get the models it would be great.
Notes: -I got the game from QooApp searching for pokelabo
-The apps for capturing packets is called packet capture avalible in the play store
-I tried with fiddler 4 but it gave me a 403 forbidden error, maybe I’m creating the request in a wrong way
Thanks in advance and sorry for my broken English.
Fist I downloaded the app on nox player
I started the game while capturing the traffic with the Packet capture app for some reason I can’t get past the start screen with the app capturing packets I disabled it only to get pass the start screen. While a video is playing I activate it again and let it download all data
I checked packet capture and got this

I clicked the 39MB one and I got this

That’s a request and a response is far as I know after the first response I got this one

And this looks like and unity asset file I saved it as a *.unity3d file to open in unity studio and I got this. Not a 3d model but is something

Packet capture let me save the entire conversation (requests and responses) as *.pcap file so I downloaded wireshark, opened the file and try to save it as raw but I don’t really know how to use wireshark and I got here

In theory I can save the received data as raw but it saves either the full conversation or all responses together.
So if someone with more knowledge in this can help me to save every response individually in an efficient way (the packet capture app method is one by one) in wire shark or use another technique to get the models it would be great.
Notes: -I got the game from QooApp searching for pokelabo
-The apps for capturing packets is called packet capture avalible in the play store
-I tried with fiddler 4 but it gave me a 403 forbidden error, maybe I’m creating the request in a wrong way
Thanks in advance and sorry for my broken English.



