Game Emulator Project - Importing Models/Textures/Anims
Posted: Thu Mar 15, 2018 4:16 pm
Hi guys,
New member here, hope everyone is doing well. This looks like a really nice community!
I'm posting here because I'm working with a team to create an emulator for the popular game Dekaron. Unfortunately the official version is dying due to neglect, but there are many people who really love this game and don't want it to die.
We're building the emulator in Unity and have a bunch of basic stuff done (chat, NPCs, quests, character stats, item equips, party, and guilds).
We need help with is imorting Dekaron's models/textures/texturepacks/animations into a Unity-compatible format.
I read this post and was able to eventually import the 3D model but had no idea on how to get the textures/animations imported: viewtopic.php?f=16&t=9947&view=previous
Info
[*].mesh -- Dekaron uses .mesh for 3D models
[*].anim -- these are the animation files
[*].tpack -- these are a text file that has a list of textures for a specific model
[*].dds -- these are the textures, they can be easily renamed to .png
[*].skel -- skeleton
DOWNLOAD EXAMPLE FILES (.mesh, .skel, .tpack, .dds, .anim): https://drive.google.com/file/d/1P1-09S ... sp=sharing
Any help at all is appreciated. If you think that this is something that you can do, we are looking for someone and will pay well for time spent helping us with this project.
New member here, hope everyone is doing well. This looks like a really nice community!
I'm posting here because I'm working with a team to create an emulator for the popular game Dekaron. Unfortunately the official version is dying due to neglect, but there are many people who really love this game and don't want it to die.
We're building the emulator in Unity and have a bunch of basic stuff done (chat, NPCs, quests, character stats, item equips, party, and guilds).
We need help with is imorting Dekaron's models/textures/texturepacks/animations into a Unity-compatible format.
I read this post and was able to eventually import the 3D model but had no idea on how to get the textures/animations imported: viewtopic.php?f=16&t=9947&view=previous
Info
[*].mesh -- Dekaron uses .mesh for 3D models
[*].anim -- these are the animation files
[*].tpack -- these are a text file that has a list of textures for a specific model
[*].dds -- these are the textures, they can be easily renamed to .png
[*].skel -- skeleton
DOWNLOAD EXAMPLE FILES (.mesh, .skel, .tpack, .dds, .anim): https://drive.google.com/file/d/1P1-09S ... sp=sharing
Any help at all is appreciated. If you think that this is something that you can do, we are looking for someone and will pay well for time spent helping us with this project.