[Request] Primal Prey
Posted: Fri Mar 09, 2018 6:25 am
Hello there, I got these models from Primal Prey, but I have no idea on how to convert them since my knowledge on this is very very limited.
In the Carnivores Gamepedia as we have primal prey listed in the wiki so having these model files documented could help the wiki
https://carnivores.gamepedia.com/Carnivores_Wiki
Here are the sample files, but the thing is I don't know which one is the model file, so I just put all three of them. All you need to know that both of these files, .SSM and .STX, are important to each other
Fish.SSM
Fish.STX
Fish_A.STX
If you somehow converted them, plz convert the rest of these models
Animal
Trees And Wildlife
Weapons
Worldbuilding Models
Here's the full game
Primal Prey
Also Note: that this game is a decade old, so it might not work on your pc if you do want to play it
Here's a rough scheme of the structure of the .stx files from Machf:
If you guys need any further info on the files, I will do the best I can to get the info.
In the Carnivores Gamepedia as we have primal prey listed in the wiki so having these model files documented could help the wiki
https://carnivores.gamepedia.com/Carnivores_Wiki
Here are the sample files, but the thing is I don't know which one is the model file, so I just put all three of them. All you need to know that both of these files, .SSM and .STX, are important to each other
Fish.SSM
Fish.STX
Fish_A.STX
If you somehow converted them, plz convert the rest of these models
Animal
Trees And Wildlife
Weapons
Worldbuilding Models
Here's the full game
Primal Prey
Also Note: that this game is a decade old, so it might not work on your pc if you do want to play it
Here's a rough scheme of the structure of the .stx files from Machf:
Code: Select all
STEX
4 bytes
4 bytes
4 bytes
4 bytes
4 bytes
4 bytes
4 bytes
4 bytes: #variable-value pairs
4 bytes
STEX
2 bytes: variable string length
variable string
2 bytes: value string legth
value string
...
2 bytes: string length
string
22 4-byte values
palette (256 entries, 4 bytes per entry)
2 bytes: #variable-value pairs
2 bytes: variable string length
variable string
2 bytes: value string legth
value string
...
7 4-byte values
offset1, 4 bytes
offset2, 4 bytes
@offset1: 48 bytes
@offset2: 16 bytes