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Infinite Minigolf - Model Extraction help.

Read or post about compression. And decompression. Or ask questions how to decompress your files.
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dannymozzer
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Infinite Minigolf - Model Extraction help.

Post by dannymozzer »

Hi everyone,

I was lucky enough to find a QuickBMS script that allowed me to extract Zen Studios .pxp files. But, now I've done that with the avatar file, I'm left with many different file types, which include: .CFG, .CSB, .PXA, .PXM and .PXT. Does anyone know how to extract any of them, the files are for the avatars, so I assume some of them are 3D Models, but I have no idea how to use Hex Editors, and I've always relied on Extraction Tools, so if you need any example files or information, you might need to tell me how to do that.

Thanks,
Dan
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Bigchillghost
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Re: Infinite Minigolf - Model Extraction help.

Post by Bigchillghost »

dannymozzer wrote:I have no idea how to use Hex Editors, and I've always relied on Extraction Tools
If you do want to help yourself, why not start from here?
http://wiki.xentax.com/index.php/DGTEFF
Also basic concepts/terms related to 3d models here:
http://wiki.xentax.com/index.php/3D_Model_Glossary
dannymozzer wrote:if you need any example files or information
It's never a bad idea to upload some samples. If you're uncertained about what files contain models, you may try to get a clue based on the folder/file names.
May you find peace in this puzzle-solving game. Say it with action: click the Image when you get helped.:)
dannymozzer
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Re: Infinite Minigolf - Model Extraction help.

Post by dannymozzer »

Bigchillghost wrote:
dannymozzer wrote:I have no idea how to use Hex Editors, and I've always relied on Extraction Tools
If you do want to help yourself, why not start from here?
http://wiki.xentax.com/index.php/DGTEFF
Also basic concepts/terms related to 3d models here:
http://wiki.xentax.com/index.php/3D_Model_Glossary
dannymozzer wrote:if you need any example files or information
It's never a bad idea to upload some samples. If you're uncertained about what files contain models, you may try to get a clue based on the folder/file names.
Thanks for the reply.
I've attached just one file as an example. I will be sure to look at the links you provided to.
https://www.dropbox.com/s/tubpzzx8cbd4n ... 1.pxt?dl=1

Thanks,
Dan
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Bigchillghost
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Re: Infinite Minigolf - Model Extraction help.

Post by Bigchillghost »

dannymozzer wrote:I've attached just one file as an example.
That's just an image file.
The wrapped raw data look like this:
wrap.jpg
Might need a little more research to get the correct result though.
You do not have the required permissions to view the files attached to this post.
May you find peace in this puzzle-solving game. Say it with action: click the Image when you get helped.:)
dannymozzer
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Posts: 3
Joined: Wed Apr 05, 2017 7:26 pm

Re: Infinite Minigolf - Model Extraction help.

Post by dannymozzer »

Bigchillghost wrote:
dannymozzer wrote:I've attached just one file as an example.
That's just an image file.
The wrapped raw data look like this:
wrap.jpg
Might need a little more research to get the correct result though.
OK. Thank you. Once again, I'll look into all of this.
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