Hi everyone,
I was lucky enough to find a QuickBMS script that allowed me to extract Zen Studios .pxp files. But, now I've done that with the avatar file, I'm left with many different file types, which include: .CFG, .CSB, .PXA, .PXM and .PXT. Does anyone know how to extract any of them, the files are for the avatars, so I assume some of them are 3D Models, but I have no idea how to use Hex Editors, and I've always relied on Extraction Tools, so if you need any example files or information, you might need to tell me how to do that.
Thanks,
Dan
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Infinite Minigolf - Model Extraction help.
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dannymozzer
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- Bigchillghost
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Re: Infinite Minigolf - Model Extraction help.
If you do want to help yourself, why not start from here?dannymozzer wrote:I have no idea how to use Hex Editors, and I've always relied on Extraction Tools
http://wiki.xentax.com/index.php/DGTEFF
Also basic concepts/terms related to 3d models here:
http://wiki.xentax.com/index.php/3D_Model_Glossary
It's never a bad idea to upload some samples. If you're uncertained about what files contain models, you may try to get a clue based on the folder/file names.dannymozzer wrote:if you need any example files or information
May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
when you get helped.-
dannymozzer
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Re: Infinite Minigolf - Model Extraction help.
Thanks for the reply.Bigchillghost wrote:If you do want to help yourself, why not start from here?dannymozzer wrote:I have no idea how to use Hex Editors, and I've always relied on Extraction Tools
http://wiki.xentax.com/index.php/DGTEFF
Also basic concepts/terms related to 3d models here:
http://wiki.xentax.com/index.php/3D_Model_GlossaryIt's never a bad idea to upload some samples. If you're uncertained about what files contain models, you may try to get a clue based on the folder/file names.dannymozzer wrote:if you need any example files or information
I've attached just one file as an example. I will be sure to look at the links you provided to.
https://www.dropbox.com/s/tubpzzx8cbd4n ... 1.pxt?dl=1
Thanks,
Dan
- Bigchillghost
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Re: Infinite Minigolf - Model Extraction help.
That's just an image file.dannymozzer wrote:I've attached just one file as an example.
The wrapped raw data look like this: Might need a little more research to get the correct result though.
You do not have the required permissions to view the files attached to this post.
May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
when you get helped.-
dannymozzer
- ultra-n00b
- Posts: 3
- Joined: Wed Apr 05, 2017 7:26 pm
Re: Infinite Minigolf - Model Extraction help.
OK. Thank you. Once again, I'll look into all of this.Bigchillghost wrote:That's just an image file.dannymozzer wrote:I've attached just one file as an example.
The wrapped raw data look like this: Might need a little more research to get the correct result though.
