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Splinter Cell: Double Agent (Xbox Version 2006)

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Pepsee
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Splinter Cell: Double Agent (Xbox Version 2006)

Post by Pepsee »

Hello, everyone! I came here today wondering how can I extract the files from this awesome game! The formats are .lin from what I can see. I uploaded an archive with some samples. Any ideas?
I tried using Umodel and DecUbi, but to no avail..
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[Xbox] Splinter Cell: Double Agent (*.lin)

Post by Acewell »

this bms script will at least decompress the lin file :D

Code: Select all

# script for QuickBMS http://aluigi.altervista.org/quickbms.htm

get ARC_SZ asize
get NAME basename
get EXT extension
string NAME + _decomp.
string NAME + EXT
do
	get SIZE long
	get ZSIZE long
	savepos OFFSET
	append
	clog NAME OFFSET ZSIZE SIZE
	append
	math OFFSET + ZSIZE
	goto OFFSET
while OFFSET != ARC_SZ 
i have not looked at the decompressed file close enough yet to split the contained files,
i will come back to it later unless someone else gets to it first. :D
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Re: Splinter Cell: Double Agent (Xbox Version 2006)

Post by Tosyk »

wow, this is great, I wanna dig level files
is it xbox or 360?
Thank you for all you do here
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Re: [Xbox] Splinter Cell: Double Agent (*.lin)

Post by Pepsee »

AceWell wrote:this bms script will at least decompress the lin file :D

Code: Select all

# script for QuickBMS http://aluigi.altervista.org/quickbms.htm

get ARC_SZ asize
get NAME basename
get EXT extension
string NAME + _decomp.
string NAME + EXT
do
	get SIZE long
	get ZSIZE long
	savepos OFFSET
	append
	clog NAME OFFSET ZSIZE SIZE
	append
	math OFFSET + ZSIZE
	goto OFFSET
while OFFSET != ARC_SZ 
i have not looked at the decompressed file close enough yet to split the contained files,
i will come back to it later unless someone else gets to it first. :D
Thank you so much! I hope we can port the models from it asap! :D
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Re: Splinter Cell: Double Agent (Xbox Version 2006)

Post by Pepsee »

Tosyk wrote:wow, this is great, I wanna dig level files
is it xbox or 360?
This is from the original Xbox version, can't wait to work more on ripping stuff from it!
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Re: Splinter Cell: Double Agent (Xbox Version 2006)

Post by Pepsee »

*bump* Anything new? :)
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Re: Splinter Cell: Double Agent (Xbox Version 2006)

Post by Acewell »

if this thread were in "Game Archives" it would likely receive proper attention (:
i can not go further with these files, too chaotic for me. :(
maybe aluigi can figure them out easier than me. :D
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