ChromeHounds MDL4 and SMD4 Formats
Posted: Wed Jan 17, 2018 6:46 am
Hey guys! I'm looking into the possibility of extracting some of the models(only really need the meshes, not textures etc as I don't intend to use their models) from the Xbox 360 game ChromeHounds which is one of my all time favourite game. Now I'm not trying to do this with malicious intent - I want to look at them for inspiration as I'd like to look into the possibility of creating a fan project in UE4. I'm not the greatest modeler and I want to stay true to the visual style it had back in the day.
I believe this to be justified as they closed the servers pretty early on, pretty much locking out more than half of the content that game had.
ChromeHounds has a bunch of archive files of the format BND - sleet01 and MrAdults were able to make a script that extract these in this thread.
I've tried the script and it works, so I have extracted 2 test folders;
LG_ML900 and LG_TL062
I'm not really into reverse engineering at all, especially not 3D models. I know how to look at things with a HEX Editor and convert bytes to strings, but that's about the extent of it.
So would any of you kind souls out there be able to take a look at these? Apparently the MDL doesn't seem to be related to 3D GameStudio and SMD4 not related to Source Engine? I've tried various MDL and SMD importers for 3ds Max but to no avail.
So if any of you kind souls could help me look into this - that would be greatly appreciated!
I believe this to be justified as they closed the servers pretty early on, pretty much locking out more than half of the content that game had.
ChromeHounds has a bunch of archive files of the format BND - sleet01 and MrAdults were able to make a script that extract these in this thread.
I've tried the script and it works, so I have extracted 2 test folders;
LG_ML900 and LG_TL062
I'm not really into reverse engineering at all, especially not 3D models. I know how to look at things with a HEX Editor and convert bytes to strings, but that's about the extent of it.
So would any of you kind souls out there be able to take a look at these? Apparently the MDL doesn't seem to be related to 3D GameStudio and SMD4 not related to Source Engine? I've tried various MDL and SMD importers for 3ds Max but to no avail.
So if any of you kind souls could help me look into this - that would be greatly appreciated!
