I try to edit some textures from the last WRC game, unfortunately once I extracted archives, I find a lot of .PTX textures. I'm quite conviced it's some sort of .DDS since it mentions DXT1/3/5 when reading it with an hex editor. I saw that someone else already asked something similar for WRC6, unfortnately no one answered.
If anyone know how to go to/from PTX to a more standard format, it will be greatly appreciated!
An example texture has been joined to the post



