Its not easy to export to fbx from c#, because no library for it. Also yeah its possible to combine them for me, but maybe later.
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Bloodborne
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daemon1
- MEGAVETERAN

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Re: Bloodborne
there are no problems with skeleton
cloth/hair in bloodborne is done with cloth physics, not with skeleton
cloth/hair in bloodborne is done with cloth physics, not with skeleton
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SaibaOkami
- ultra-n00b
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Re: Bloodborne
Hey, guys! I’m new here. I was wondering if someone could send me the pack of character and weapon models also if someone could send me the Yharnam map if it brings the carriage, coffins and dead tree models. if it’s no trouble, of course 
Or if it’s too much, maybe sending me only these models and the yharnam map. Please, and thank you!
https://bloodborne.wiki.fextralife.com/Church+Giant
https://bloodborne.wiki.fextralife.com/Vengeful+Specter
https://bloodborne.wiki.fextralife.com/Slime+Scholar
https://bloodborne.wiki.fextralife.com/Graveyard+Hags
https://bloodborne.wiki.fextralife.com/ ... ravedigger
https://bloodborne.wiki.fextralife.com/Hunchback
https://bloodborne.wiki.fextralife.com/Eye+Collector
https://bloodborne.wiki.fextralife.com/Silver+Lady
https://bloodborne.fandom.com/wiki/Oedon_Chapel_Dweller
https://bloodborne.fandom.com/wiki/Labyrinth_Watcher
https://bloodborne.fandom.com/wiki/Labyrinth_Madman
https://bloodborne.fandom.com/wiki/Less ... t_Content)
https://bloodborne.fandom.com/wiki/Less ... t_Content)
Or if it’s too much, maybe sending me only these models and the yharnam map. Please, and thank you!
https://bloodborne.wiki.fextralife.com/Church+Giant
https://bloodborne.wiki.fextralife.com/Vengeful+Specter
https://bloodborne.wiki.fextralife.com/Slime+Scholar
https://bloodborne.wiki.fextralife.com/Graveyard+Hags
https://bloodborne.wiki.fextralife.com/ ... ravedigger
https://bloodborne.wiki.fextralife.com/Hunchback
https://bloodborne.wiki.fextralife.com/Eye+Collector
https://bloodborne.wiki.fextralife.com/Silver+Lady
https://bloodborne.fandom.com/wiki/Oedon_Chapel_Dweller
https://bloodborne.fandom.com/wiki/Labyrinth_Watcher
https://bloodborne.fandom.com/wiki/Labyrinth_Madman
https://bloodborne.fandom.com/wiki/Less ... t_Content)
https://bloodborne.fandom.com/wiki/Less ... t_Content)
- dropoff
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Re: Bloodborne
New version of flver tool, now supports bones and texture names.
Read "README" for usage, you need to place some files from sekiro folder for it to work.
Also all soulsgames (except demons souls) should work including bloodborne, only tested on sekiro and ds1 though.


Read "README" for usage, you need to place some files from sekiro folder for it to work.
Also all soulsgames (except demons souls) should work including bloodborne, only tested on sekiro and ds1 though.


You do not have the required permissions to view the files attached to this post.
- dropoff
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Re: Bloodborne
This file is from sekiro, i forgot to make it not required for it to work
P.S. Here is link to file https://cdn.discordapp.com/attachments/ ... mtdbnd.rar
- dropoff
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Re: Bloodborne
Weird, it shouldnt require this for other games. But ok here: https://cdn.discordapp.com/attachments/ ... _win64.rar
Re: Bloodborne
Thanks for your working. May I ask for a tool which can restore smd files to flver files? I want to use it to modify the model in Sekiro for playable mods.dropoff wrote: ↑Mon Apr 08, 2019 5:36 pm New version of flver tool, now supports bones and texture names.
Read "README" for usage, you need to place some files from sekiro folder for it to work.
Also all soulsgames (except demons souls) should work including bloodborne, only tested on sekiro and ds1 though.
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- dropoff
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Re: Bloodborne
Its much harder than just export data, probably soon we gonna get tools for custom models.
- dropoff
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Re: Bloodborne
Well idk, it have problems with skeleton sometimes. I need to import skeleton from hkx instead, gonna be way better anyway. No promises though.
Re: Bloodborne
Thanks! If it works, so that models from other games can be transferred to Sekiro?
- dropoff
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