Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023. If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Buemo wrote:Please help me make plugin or script for 3dsmax 2012-2017 on import models .cmf
I'm always a little bit sceptical when reading the term "help me make".
Did you ever create a maxscript?
Anyways this is one of the rare formats that use quads:
captain.jpg
Thanks but possible export other .cmf models too with textures and without bones only for 3dsmax with plugin or script?
There only one model for example.
I mean need script import models for 3dsmax or maybe tool convert models .cmf in obj.
There's only a handful of people in this forum who are writing scripts/tools for 3D models' extraction.
You'll have to wait until someone is interested/has time to do it for cmf models.
btw: you can use File/SaveAs mesh in hex2obj to create a wavefront obj file from the captain.
(As soon as you've done so I might have a glance into getting the uvs.)
shakotay2 wrote:There's only a handful of people in this forum who are writing scripts/tools for 3D models' extraction.
You'll have to wait until someone is interested/has time to do it for cmf models.
btw: you can use File/SaveAs mesh in hex2obj to create a wavefront obj file from the captain.
(As soon as you've done so I might have a glance into getting the uvs.)
Thanks
Well i know need wait but with hex2obj hard for me convert other models .cmf and all models without textures.
I hope on help with .cmf models release tool for convert in obj.
Captain model was only for example, other models i try and can't export it hard do it.