Ascendancy documentation

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Mr.Mouse
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Post by Mr.Mouse » Tue Nov 07, 2006 11:50 pm

If you have Ascendancy, then you will find .COB files (files with the extension COB). These are archives, like ZIP files are archives. In there you will find the music. They are .RAW files. Like theme00.raw and theme01.raw.

These are 8-bit unsigned raw PCM files, mono, at a frequency of 22050.

I've converted them for you using Cool Edit and WinGOGO to MP3.

http://www.xentax.com/audio/theme00.mp3
http://www.xentax.com/audio/theme01.mp3
http://www.xentax.com/audio/theme02.mp3
http://www.xentax.com/audio/theme03.mp3
http://www.xentax.com/audio/theme04.mp3

Theme00 is long and has pauzes, but it's like it is played in the game.

There are also race musics in there. But that I'll leave for you to convert. ;)

Pookie
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Post by Pookie » Wed Nov 08, 2006 3:44 pm

Aww thank you so much ^^ <3 <3


:D

(I understand it better now, thanks for the explaining :) )

<<<<333 !

lulin
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Re: Ascendancy documentation

Post by lulin » Sun Aug 29, 2010 9:19 pm

Are people still interested in this game? I would love to work on a modern engine / remake. I started a repo at http://github.com/rogerbraun/Ascendancy-tools, right now it only includes a cob extraction tool.

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