about .wta/.wtp textures in Bayonetta 2 models

The Original Forum. Game archives, full of resources. How to open them? Get help here.
Post Reply
Tokimori
ultra-n00b
Posts: 1
Joined: Tue Jul 04, 2017 11:15 pm

about .wta/.wtp textures in Bayonetta 2 models

Post by Tokimori »

Hello!
Now I'm trying to rip some models from Bayonetta 2. I found model files (.DAT) and textures of them. And, Thanks to RandumTalkingBush's script, finally I finished converting the texture files from GTX to DDS.

However, I'm not sure how to apply those DDS texture files to the DAT model file. I already put them in a same folder, but they don't work. I think that DAT file includes information about reading textures(in .wta/.wtp), but I want it to read not .wta/.wtp ones but DDS ones.

Could someone tell me how to do this?
Post Reply