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Guild Wars .DAT File
Guild Wars .DAT File
Hallo, I got Guild Wars and its all packed in a GW.dat file (over 2 GB).
Does anyone know how to extract or open the .dat file. Cause there is music in it and I want to replace it with some other music.
Tnx,
Russian
Does anyone know how to extract or open the .dat file. Cause there is music in it and I want to replace it with some other music.
Tnx,
Russian
- friendsofwatto
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Hi mate,
This is where we have been working on the format - http://wiki.xentax.com/index.php/Guild_Wars_DAT - but I don't think we have anything working yet. Sorry mate.
WATTO
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This is where we have been working on the format - http://wiki.xentax.com/index.php/Guild_Wars_DAT - but I don't think we have anything working yet. Sorry mate.
WATTO
watto@watto.org
http://www.watto.org
Game Extractor - Read and write thousands of game archives!
- friendsofwatto
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We do not know any programs or packers for this game yet.
WATTO
watto@watto.org
http://www.watto.org
WATTO
watto@watto.org
http://www.watto.org
Game Extractor - Read and write thousands of game archives!
found this site via google, and really hope you guys could get this workin. I've read all the stuff about the gw.dat file from the wiki and looks complicated lol.
I'm kinda concerned what all is in that file especially considering there is "dye" in the game that allows you to change the color of Armor/Weapons.. would each color be a diffrent picture image... resulting in 50+ pictures for a single item... or would there only be one file but the game tells it to shade it a certain color of blue/red/green etc...?
great app btw, tried it on a couple half-life .wad files and worked perfectly.
I'm kinda concerned what all is in that file especially considering there is "dye" in the game that allows you to change the color of Armor/Weapons.. would each color be a diffrent picture image... resulting in 50+ pictures for a single item... or would there only be one file but the game tells it to shade it a certain color of blue/red/green etc...?
great app btw, tried it on a couple half-life .wad files and worked perfectly.
- Xuerian
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I've read over the wiki page and the comments page, and the Train Driver 2005 fiasco thread ...
It doesn't really look like there is no solution yet, but more that no one has brought together the separate work that people got done in discussion (Or finished documenting it, or releasing their stuff... I couldn't find contact information for the interesting ones) here. 
So what it looks like is that in/here at XeNTaX, music (From the raw DAT) and many other files (Through DLL hooking) have been successfully extracted (I tried finding the LAME header, but... gah, I've got a leeooonnng way to go, I don't even fully understand how to understand the data presented in a hex editor, or if I'm missing a stage, or.. etc), but not the complete filesystem as was bragged upon in the thread ...
It would be really neat if someone who knows the people in the discussion could tag them and get them to post everything they have (Not necessarily work on it more.. Just so everyone else is up to speed).
So what it looks like is that in/here at XeNTaX, music (From the raw DAT) and many other files (Through DLL hooking) have been successfully extracted (I tried finding the LAME header, but... gah, I've got a leeooonnng way to go, I don't even fully understand how to understand the data presented in a hex editor, or if I'm missing a stage, or.. etc), but not the complete filesystem as was bragged upon in the thread ...
It would be really neat if someone who knows the people in the discussion could tag them and get them to post everything they have (Not necessarily work on it more.. Just so everyone else is up to speed).
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- Xuerian
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MrMouse: Right.... It's all there, nothing new here...
Dinoguy: Yeah, that's the general idea... Don't know what I'm looking for here, though...
The key people in the discussion page all either have no userpage or no relevant info on it... So I can't do the legwork contacting them without being a human forum-spider and getting lucky finding something here on the forums, unless there's something obvious I missed. If there is, point it out if you would so I can start.
Dinoguy: Yeah, that's the general idea... Don't know what I'm looking for here, though...
The key people in the discussion page all either have no userpage or no relevant info on it... So I can't do the legwork contacting them without being a human forum-spider and getting lucky finding something here on the forums, unless there's something obvious I missed. If there is, point it out if you would so I can start.
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Mr.Mouse
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Well, yes, for that page. But the content was I think done by this mix of people:
http://wiki.xentax.com/index.php/Talk:Guild_Wars_DAT
http://wiki.xentax.com/index.php/Talk:Guild_Wars_DAT
- Xuerian
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Alright. So the history pages (Both talk and base) only have Mouse's pawprints.
As for the talk page, these four seem to have done most of the work, and have gotten the furthest... But no user pages (But nick, which has nothing but questions).
-SilentAvenger (Ringleader!)
-Republicola
-Nicoli_s
-xttocs
I didn't find any forum profiles for them either, so I subsequently can't try to contact them that way.... The only lead I can find is the IRC channel ( irc.wc3campagins.com #hakhak ) that AzuiSleet mentions at the bottom, but I don't have a working IRC client t the time, I'll need to spend a few minutes and look into that.... So for now just a restatement of the obvious.
As for the talk page, these four seem to have done most of the work, and have gotten the furthest... But no user pages (But nick, which has nothing but questions).
-SilentAvenger (Ringleader!)
-Republicola
-Nicoli_s
-xttocs
I didn't find any forum profiles for them either, so I subsequently can't try to contact them that way.... The only lead I can find is the IRC channel ( irc.wc3campagins.com #hakhak ) that AzuiSleet mentions at the bottom, but I don't have a working IRC client t the time, I'll need to spend a few minutes and look into that.... So for now just a restatement of the obvious.
