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- shakotay2
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Re: [Request] Midnight Club 2 Tokyo Map
You didn't tell where the "proper co-ordinates" of the Unique objects to be found.
Anyways, since you seem to know how to place them, after a glance at t_ginza.hood:
there's t_ginza_rd_48_x, unique_component 0, it's the owner of
instance_component 1253 for example (and 4 other instances)
I assume, that instance has the (relative?) position -270.760834 0.195346 271.849213.
So I guess you need to place that instance relative to it's owner (whose position you know from what you wrote).
InstancePos = ownerPos + relPos (vectors)
Anyways, since you seem to know how to place them, after a glance at t_ginza.hood:
there's t_ginza_rd_48_x, unique_component 0, it's the owner of
instance_component 1253 for example (and 4 other instances)
I assume, that instance has the (relative?) position -270.760834 0.195346 271.849213.
So I guess you need to place that instance relative to it's owner (whose position you know from what you wrote).
InstancePos = ownerPos + relPos (vectors)
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
