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Post questions about game models here, or help out others!
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hondacrx
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Post by hondacrx »

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shakotay2
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Re: [Request] Midnight Club 2 Tokyo Map

Post by shakotay2 »

You didn't tell where the "proper co-ordinates" of the Unique objects to be found.

Anyways, since you seem to know how to place them, after a glance at t_ginza.hood:

there's t_ginza_rd_48_x, unique_component 0, it's the owner of
instance_component 1253 for example (and 4 other instances)

I assume, that instance has the (relative?) position -270.760834 0.195346 271.849213.
So I guess you need to place that instance relative to it's owner (whose position you know from what you wrote).

InstancePos = ownerPos + relPos (vectors)
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
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