Escape from Tarkov archives

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kishmish
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Escape from Tarkov archives

Post by kishmish » Tue Apr 25, 2017 12:38 pm

Escape from Tarkov seems to be using encrypted archives, but only for weapon files.
I was able to open everything else using Unity Assets Bundle Extractor.
I'd be grateful if somebody helped me unpack them.
Here's a sample: https://mega.nz/#!1YYn0D7C!gZVYq1g8YuS7 ... MlG1Nus2vE
Thanks in advance.

merlinsvk
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Re: Escape from Tarkov archives

Post by merlinsvk » Tue Apr 25, 2017 12:58 pm

It's XORed with 0x47.

kishmish
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Re: Escape from Tarkov archives

Post by kishmish » Tue Apr 25, 2017 1:57 pm

merlinsvk wrote:It's XORed with 0x47.
Thanks! Is there a way to decrypt it?
I know nothing about these things.

devmode
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Re: Escape from Tarkov archives

Post by devmode » Tue Apr 25, 2017 2:59 pm

kishmish wrote: Thanks! Is there a way to decrypt it?
Use this little BMS script on both files. And after extract with AssetsBundleExtractor.

Code: Select all

encryption Xor "\x47"
get fSize Asize
get fName filename

log fName 0 fSize

kishmish
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Re: Escape from Tarkov archives

Post by kishmish » Tue Apr 25, 2017 3:22 pm

devmode wrote:
kishmish wrote: Thanks! Is there a way to decrypt it?
Use this little BMS script on both files. And after extract with AssetsBundleExtractor.

Code: Select all

encryption Xor "\x47"
get fSize Asize
get fName filename

log fName 0 fSize
Thank you.

analblaze
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Re: Escape from Tarkov archives

Post by analblaze » Tue May 29, 2018 1:24 am

I'd rather necro this for the context than make a new thread; I'm no expert so I can't be sure but they seem to have switched around the encryption by now, inevitably. Isolated archives can't be opened anymore, has anyone nailed down what they changed?

Image

Vertex88
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Re: Escape from Tarkov archives

Post by Vertex88 » Tue Jun 22, 2021 11:26 am

I really hope someone will look into this topic even after so many years and help me! :(
I tried to export the mesh "weapon_glock_glock_17_gen3_9x19_LOD0" using AssetsBundleExtractor_2.2stableb and got the error "Unable to read the mesh asset! (Unknowing asset format)". It doesn't matter if I choose "Export to .dae" or "Export to .obl".
This problem occurs not only with the Glock 17 mesh, but also when exporting meshes of any other weapon. All weapon modules and all textures are exported without problems.
I would appreciate any advice on how to get the weapon mesh.

Here are the bundle files that contain the Glock 17 mesh - https://mega.nz/folder/eZ4ghAhQ#Je0wKuxuuw9y0YDDTqC8rg

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