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Spider-Man 3 PC

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GTHughes2004
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Re: Spider-Man 3 PC

Post by GTHughes2004 »

Although, how might I get started on making my own rebuilder. Couldn't the offset hex data of the files be modified to allow larger files to be reimported with ease? Well, not with ease, but it'd be possible, wouldn't it? The problem is, how do you find the offset of each texture within the hex data of the .36 file. Once you add the required space, you'd probably have to edit the hex offset of the .PCPACK to accommodate the now larger .36 file. Am I thinking about this right? If so, how do I find these hex values?
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JasonVoorhees
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Re: Spider-Man 3 PC

Post by JasonVoorhees »

That Would be a pretty interesting theory. I'm Trying To Mod That Videogame Too ;D. I'm Sure That Those Files From which we can extract with the tools would be scattered Everywhere In The .36 File. In Addition, It Is Also Tried To Put The Modified .36 File Inside The .PCPACK File Of The Spider -Man Or The Peter Parker. And From There It Should Found ;D
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JasonVoorhees
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Re: Spider-Man 3 PC

Post by JasonVoorhees »

I'm Going Through The 2 Different Files. And It Looks Like The .PCPACK Has A .36 Or APKF Container Hidden Inside It
Muestra 1.jpg
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JasonVoorhees
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Re: Spider-Man 3 PC

Post by JasonVoorhees »

These 2 APKF Headers Are the Same
Muestra 2.jpg
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JasonVoorhees
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Re: Spider-Man 3 PC

Post by JasonVoorhees »

The Only Problem I See Is That The Format Of The Mesh Of The 3D Model With This One Are Very Different. I Have No Idea How Someone Converted These Files Into An .SMD From The Source Engine
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JasonVoorhees
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Re: Spider-Man 3 PC

Post by JasonVoorhees »

Here I Don't Know How I Did It, But Somewhere In The File I Changed The Code, Then I Entered The Videogame And This Happened To Me. A Few Pieces Of The Leg Of The Character Has Been Moved Towards The Straight. This Was A Miracle. I Don't Know How Or Where I Put The Code But It Was A Miracle
Spider-Man 3 Modified Vertices Test.jpg
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Last edited by JasonVoorhees on Sat Mar 18, 2023 6:40 am, edited 1 time in total.
SpiderGlider
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Re: Spider-Man 3 PC

Post by SpiderGlider »

Surely you'd be able to use some hexadecimal diff tool with the original file to see where you changed the code?
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