Elsword 3D Models (.KOM files, encrypted)
Posted: Sat Dec 17, 2016 7:56 pm
Hello! My name is Jade. I'm someone who likes to rig the 3d models for the game Elsword.
Recently there's been a change in the .KOM files which contain all the data for the game, and most of the files have been encrypted with a custom encryption, or at least this is what my friend told me, therefore we (as in me and my friends who love to rig them as well) cannot get the model files from the game anymore.
For example, the new character-- Ain's-- KOM file, Data211, can be extracted with a script for QuickBMS but the output files, well...
It comes out as:
Mesh_Ain_ALE_Cash_Hair_Sorted.x.algo2.212414
When it should come out as:
Mesh_Ain_ALE_Cash_Hair_Sorted.x
https://drive.google.com/drive/folders/ ... sp=sharing
In that folder I have included a KOM file (Ain's model folder) and the QuickBMS script used to extract it.
If anyone could please open that kom file successfully, I'd be extremely happy, & so would all of my friends and all the community who likes to rig them as well. I don't know how I can compensate for this, but if I find a way I might.
(Reposted in what I think would be a more suitable category)
Edit:
So now, the x files of KOMs can be opened, but textures are still encrypted. If someone would like a sample KOM, I will give it to them.
Recently there's been a change in the .KOM files which contain all the data for the game, and most of the files have been encrypted with a custom encryption, or at least this is what my friend told me, therefore we (as in me and my friends who love to rig them as well) cannot get the model files from the game anymore.
For example, the new character-- Ain's-- KOM file, Data211, can be extracted with a script for QuickBMS but the output files, well...
It comes out as:
Mesh_Ain_ALE_Cash_Hair_Sorted.x.algo2.212414
When it should come out as:
Mesh_Ain_ALE_Cash_Hair_Sorted.x
https://drive.google.com/drive/folders/ ... sp=sharing
In that folder I have included a KOM file (Ain's model folder) and the QuickBMS script used to extract it.
If anyone could please open that kom file successfully, I'd be extremely happy, & so would all of my friends and all the community who likes to rig them as well. I don't know how I can compensate for this, but if I find a way I might.
(Reposted in what I think would be a more suitable category)
Edit:
So now, the x files of KOMs can be opened, but textures are still encrypted. If someone would like a sample KOM, I will give it to them.