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Unknown Image format from mobile games

Posted: Thu Nov 24, 2016 7:44 pm
by Shine
I got these textures from 2 different game. They look like DXT1 which compression ratio are 1:8.
But I can't get the correct images. I wonder if this is a common format of mobile texture?

Phantom Soul has 68 bytes header
Image
samples: https://mega.nz/#!rl1zkCIR!u2TCvRPKQ8WV ... kOjcdDHqkA

Absolute field has 16 bytes header
Image
samples: https://mega.nz/#!X8URnTIL!3Djjnjme507z ... vdxjGVr-qE

Re: Unknown Image format from mobile games

Posted: Thu Nov 24, 2016 9:38 pm
by Acewell
give your "Phantom Souls" samples a ktx extension and your "Absolute field" samples a pkm extension
and you can open and convert them with the "Mali GPU Texture Compression Tool" here :D
http://malideveloper.arm.com/resources/ ... sion-tool/

for the 2 pkm textures that error out you can delete the first 12 bytes then save and try again :D
sky_014_u.pkm
zudui_u.pkm

Re: Unknown Image format from mobile games

Posted: Fri Nov 25, 2016 9:22 pm
by Shine
Thank you for the quick reply. it works! :D