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Milestone .bin 3d models [offering paid job]

Posted: Wed Nov 16, 2016 12:53 pm
by Jonix96
Dear community,
I am a diehard MotoGP fan. However, the modding community is limited by Milestone non-support for mods. :evil:

aluigi and others provided tools for archives (.mix format). We (modders) have made giant steps forward over the years.

However, the .bin archive for 3d models inside the .mix archives cannot be edited with any available tool as of now.


I am willing to pay for a tool that lets me extract and repack the .bin 3d model archives. I know it takes time to create one, and since nobody has done it for free, maybe they will do it formoney.

Here is an example .bin file of a track (circuit), if someone wants to test it out..
It's from the game "Valentino Rossi The Game"

https://mega.nz/#!eBkmxDja!OjTgcb7xkrGU ... 738GBqJiSw

I am looking for serious people, which I know Xentax is full of.

Please let me know below if you have any question.

Code: Select all

What I know about these .bin files:
-They contain multiple 3d objects
-They contain UV maps

Re: Milestone .bin 3d models [offering paid job]

Posted: Wed Nov 16, 2016 6:41 pm
by Jonix96
Jonix96 wrote:Dear community,
I am a diehard MotoGP fan. However, the modding community is limited by Milestone non-support for mods. :evil:

aluigi and others provided tools for archives (.mix format). We (modders) have made giant steps forward over the years.

However, the .bin archive for 3d models inside the .mix archives cannot be edited with any available tool as of now.


I am willing to pay for a tool that lets me extract and repack the .bin 3d model archives. I know it takes time to create one, and since nobody has done it for free, maybe they will do it formoney.

I am looking for serious people, which I know Xentax is full of.

Please let me know below if you have any question.

Code: Select all

What I know about these .bin files:
-They contain multiple 3d objects
-They contain UV maps
Here is an example .bin file of a track (circuit), if someone wants to test it out..
It's from the game "Valentino Rossi The Game"
https://mega.nz/#!eBkmxDja!OjTgcb7xkrGU ... 738GBqJiSw

Re: Milestone .bin 3d models [offering paid job]

Posted: Thu Nov 17, 2016 9:20 am
by shakotay2
you could try it for yourself:
Valencia-bin.JPG
(There's also an FVFsize of 40 to be found in the bin file.)

Re: Milestone .bin 3d models [offering paid job]

Posted: Thu Nov 17, 2016 4:03 pm
by Jonix96
shakotay2 wrote:you could try it for yourself:
Valencia-bin.JPG
(There's also an FVFsize of 40 to be found in the bin file.)
My main concern is not only extracting models, but repacking them as well.

So, you could: extract the model or a piece-->edit it-->reimport it back.

Your tool is very nice, hopefully you can it further, I would pay hourly for your job.

I don't have many hopes left

Re: Milestone .bin 3d models [offering paid job]

Posted: Wed Nov 23, 2016 9:09 pm
by blacktreacle
Just a thought, v2 derivatives of 3DSimED would import earlier versions of bin files.

Maybe if you asked nicely in the support forum the creator would look into supporting bin files again in the latest version.

3DSimED - http://sim-garage.co.uk/
Jonix96 wrote:Dear community,
I am a diehard MotoGP fan. However, the modding community is limited by Milestone non-support for mods. :evil:

aluigi and others provided tools for archives (.mix format). We (modders) have made giant steps forward over the years.

However, the .bin archive for 3d models inside the .mix archives cannot be edited with any available tool as of now.


I am willing to pay for a tool that lets me extract and repack the .bin 3d model archives. I know it takes time to create one, and since nobody has done it for free, maybe they will do it formoney.

Here is an example .bin file of a track (circuit), if someone wants to test it out..
It's from the game "Valentino Rossi The Game"

https://mega.nz/#!eBkmxDja!OjTgcb7xkrGU ... 738GBqJiSw

I am looking for serious people, which I know Xentax is full of.

Please let me know below if you have any question.

Code: Select all

What I know about these .bin files:
-They contain multiple 3d objects
-They contain UV maps

Re: Milestone .bin 3d models [offering paid job]

Posted: Fri Nov 25, 2016 10:44 pm
by Jonix96
blacktreacle wrote:Just a thought, v2 derivatives of 3DSimED would import earlier versions of bin files.

Maybe if you asked nicely in the support forum the creator would look into supporting bin files again in the latest version.

3DSimED - http://sim-garage.co.uk/
Jonix96 wrote:Dear community,
I am a diehard MotoGP fan. However, the modding community is limited by Milestone non-support for mods. :evil:

aluigi and others provided tools for archives (.mix format). We (modders) have made giant steps forward over the years.

However, the .bin archive for 3d models inside the .mix archives cannot be edited with any available tool as of now.


I am willing to pay for a tool that lets me extract and repack the .bin 3d model archives. I know it takes time to create one, and since nobody has done it for free, maybe they will do it formoney.

Here is an example .bin file of a track (circuit), if someone wants to test it out..
It's from the game "Valentino Rossi The Game"

https://mega.nz/#!eBkmxDja!OjTgcb7xkrGU ... 738GBqJiSw

I am looking for serious people, which I know Xentax is full of.

Please let me know below if you have any question.

Code: Select all

What I know about these .bin files:
-They contain multiple 3d objects
-They contain UV maps
Yeah I had already thought of that, unfortunately they never replied me back :(
Thanks for posting though