Hello, i can't seem to find out how to load animations into max using maxscript.
Can someone post an example code of how to load animations with maxscript or a link to a maxscript importer with animation support that's released here.
I'm still a newb with coding and maxscript in general, i just need a basic understanding of how it "works" with maybe a lil basic code snippet.
P.s. i know it needs position,rotation,scale,bonenames and ofc frames, i'm just clueless how to load them. xD
Thank you.
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Maxscript Animations
- shakotay2
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Re: Maxscript Animations
look here: viewtopic.php?f=16&t=7337&p=91181&hilit ... nly#p91181
( TaylorMouse shows how to load Adria from Diablo III with skeleton and weights. Anims also covered, afair.)
( TaylorMouse shows how to load Adria from Diablo III with skeleton and weights. Anims also covered, afair.)
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change.
"You quoted the whole thing, what a mess."
