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《Gun Disassembly 2》Offzip extract on some of the DAT file

Posted: Fri Sep 09, 2016 5:47 pm
by m545891031
I use offzip to extract a number of models and textures, but I do not know how these dat models in order to open them in the 3DMAX, who can help me?

DAT:https://www.dropbox.com/s/zh1t2czd8t767 ... l.zip?dl=0


And their source files:https://www.dropbox.com/s/nhn8c6lv6y6zj ... y.zip?dl=0

Re: 《Gun Disassembly 2》Offzip extract on some of the DAT fil

Posted: Fri Sep 09, 2016 8:17 pm
by shakotay2
002c776b.jpg

Re: 《Gun Disassembly 2》Offzip extract on some of the DAT fil

Posted: Sat Sep 10, 2016 6:12 am
by m545891031
shakotay2 wrote:
002c776b.jpg
Hi, my friend, how did you do it? How to open these files with 3Dmax? Or use other tools to extract?

Re: 《Gun Disassembly 2》Offzip extract on some of the DAT fil

Posted: Sat Sep 10, 2016 8:10 am
by shakotay2
m545891031 wrote:, how did you do it?
I used hex2obj (view link in my sig)
How to open these files with 3Dmax?
If you don't know maxscript you'll need someone to code it for you.

Re: 《Gun Disassembly 2》Offzip extract on some of the DAT fil

Posted: Sat Sep 10, 2016 8:25 am
by m545891031
shakotay2 wrote:
m545891031 wrote:, how did you do it?
I used hex2obj (view link in my sig)
How to open these files with 3Dmax?
If you don't know maxscript you'll need someone to code it for you.

Wow, I looked at your tool, but I don't know how to export the model, MAX script I don't know how to write, can you help me?

Re: 《Gun Disassembly 2》Offzip extract on some of the DAT fil

Posted: Sat Sep 10, 2016 2:25 pm
by shakotay2
m545891031 wrote:, but I don't know how to export the model, MAX script I don't know how to write, can you help me?
tell me what you tried and where you get stuck. Read the tutorial for hex2obj (tut button).

For maxscript read here:
viewtopic.php?f=16&t=14294&p=118292#p118292 (first of May, 9:31) or here:
viewtopic.php?f=16&t=11090&p=118039&hil ... pt#p118039

Re: 《Gun Disassembly 2》Offzip extract on some of the DAT fil

Posted: Sat Sep 10, 2016 2:54 pm
by m545891031
shakotay2 wrote:
m545891031 wrote:, but I don't know how to export the model, MAX script I don't know how to write, can you help me?
tell me what you tried and where you get stuck. Read the tutorial for hex2obj (tut button).

For maxscript read here:
viewtopic.php?f=16&t=14294&p=118292#p118292 (first of May, 9:31) or here:
viewtopic.php?f=16&t=11090&p=118039&hil ... pt#p118039
Thank you very much! shakotay2,My friend, but I don't know how to write the 3Dmax script, I'm not good at this, I use your hex2obj tool to open a bomb line model, but other models seem to be open, such as the size of the 1.7M file is not used parameters for each model is not the same? Is there a common way to open? For example, can be directly imported into 3Dmax as a 3Dmax script for other games?

Re: 《Gun Disassembly 2》Offzip extract on some of the DAT fil

Posted: Sat Sep 10, 2016 3:30 pm
by shakotay2
m545891031 wrote:parameters for each model is not the same?
nope
Is there a common way to open?
not to my knowledge
For example, can be directly imported into 3Dmax as a 3Dmax script for other games?
nope. Even if the formats are somewhat similar
you will always have to modify an existing script.

Re: 《Gun Disassembly 2》Offzip extract on some of the DAT fil

Posted: Sat Sep 10, 2016 3:54 pm
by m545891031
shakotay2 wrote:
m545891031 wrote:parameters for each model is not the same?
nope
Is there a common way to open?
not to my knowledge
For example, can be directly imported into 3Dmax as a 3Dmax script for other games?
nope. Even if the formats are somewhat similar
you will always have to modify an existing script.
Wow, it seems to be a very troublesome thing to come out of these files, so what should I do next? Each file is processed separately?